RimWorld

RimWorld

Medieval Rim
5 Comments
SkyeKingTv 10 Sep @ 5:00pm 
Appreciate it, I'll probably give it a shot! Thank you for your efforts!
Septna  [author] 10 Sep @ 4:13pm 
Hey! I've updated this mod list if you're still interested. I will inform you that Ferny's Progression: Agriculture does adjust your vanilla plants with seed bundles instead, what you get is truly random and often you don't start with cotton. You might want to consider removing that, and any mods you feel like you won't touch during your play through. Also also, DUBS Bad Hygiene has a LITE mode to toggle if you're not familiar with this mod, removing plumbing and thirst but keeping hygiene and bladder needs.
SkyeKingTv 10 Sep @ 1:15pm 
Roger thanks for the fast response and I appreciate it. I've been dying for a MO experience
Septna  [author] 10 Sep @ 1:07pm 
Ferny's Progression mod does indeed do that! Resource Dictionary simply allows you to "remove" the references to certain items and replace them with others, say advanced components for basic components, etc. A very select few of the mods may seem outdated, but they do indeed work. You might get a few cross-reference errors with one of the mods that adds eaves and corners (you can remove it as the mod author is looking into it still). I'll just go through it one more time to make sure this collection has what I currently have, and I'll get back to you then.

One recent note however, Ferny has recently put up Better Architect Menu (or something along those lines) which I've yet to check-- I've also heard Progression:Kitchen is no longer being supported.
SkyeKingTv 10 Sep @ 4:59am 
Excited to try this pack but does this make sure VFE Med 2 and MO don't conflict with each other?