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번역 관련 문제 보고
Sad to hear it
P.s Btw, I have a strange question maybe.... Is there any chance that you will make alt version of this your perfect glock, but on ShotgunnerFox animation in some future? (for single pistol only). Don't get me wrong, but I find for myself it kinda strange: When survivors using tactical reload only on pistols, but on the others guns they just use full reload without saving magazine.
I'll make sure to keep on checking from time to time.
Please, be well!
Also, I'm very selective with the assets which I use. I have tons of firearms implemented already, meaning that is rare for me to find find one catching my eye by these days.
Just finished checking his space. It's an unbelievable work, but nothing to meet my standards.
I use to check many other websites too like p3dm, nexusmods, modworkshop... and whatever but usually without success.
So you really did hit it with this weapon!
That's right, basically.
I'm 3D generalist and have a very personal "version" from the title, after creating some environments and also having done some custom rigging processes, or coded a few interesting functions (as sample). I use it as some kind of training simulation. Some stuff is just created from scratch, besides some great part of everything wouldn't be possible without supporting myself on other creators work. This particular project would be motivated mainly 'cause of materials port to Source, a thing which I don't have a clue on how to perform still.
Thanks once more, and for asking me.
https://youtu.be/Gz9coBkGpC4
Thank you for making this possible! ;)
https://youtu.be/WuEedxnSsQk