STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Clone Wars Unchained [Fall of the Republic 1.5 Submod]
399 Comments
DappleDualies 7 minutes ago 
maybe now i'll stop getting munificent star frigates for my mission rewards
lordmirau  [author] 5 hours ago 
Even The normal Version Works, so yes
Eisen 6 hours ago 
does the lite larger conquest work with this mod?
lordmirau  [author] 19 hours ago 
New Update!
Enjoy the Battlegroups
Jahlo 29 Oct @ 3:36am 
NICE!:steamhappy::steamthis::steamthumbsup:
Star Killer 28 Oct @ 9:14am 
@lordmirau I liked the ability to get all the bounty hunters, pirates, and mercenaries as well as every hero regardless of era, death, or other unlock method (I believe it's called Hero Sandbox or Sandbox Mode).
Plus you can "Unite Mandalore" as any faction, including Republic, which was cool, and instantly integrate the hero's of the CIS sub factions.
Just to name a few.
lordmirau  [author] 28 Oct @ 7:46am 
Hey Man, my native language is not english, so i'm not Sure what exactly you are trying to do. Can you simplify?
TheXpJohn 28 Oct @ 6:52am 
hey i have a question, how do i mod a submod and add it to the mod fotr ? I want to play this submod with a little bit of cheat for the rep but i don't know how i can make this i know how to mod fotr by himself but i don't know how to mod a submod and play it with the original mod unchanged. Could you help me with that ? :steamsad:
DOOM 27 Oct @ 7:02pm 
@lordmirau thx man
lordmirau  [author] 27 Oct @ 5:42pm 
@DOOM start in 22bby and get grievous to the normal malevolence at a t4 shipyard - sullust for example. Then wait for the year 21bby and upgrade him again.
DOOM 27 Oct @ 5:33pm 
How do I get Grievous' Malevolence? I don't understand that.
lordmirau  [author] 27 Oct @ 4:08pm 
Wich LH Elements do you miss?
Star Killer 27 Oct @ 4:02pm 
I'm guessing not, but could this work with the full Limitless Heroes? If not, ever plan on a separate full compatibility patch? Love this mod and can't wait to see what the future holds.
KuroCat 27 Oct @ 1:24pm 
@42halomaster42 If you go with 66 it'll follow through and phase out clones keeping only the ones you already have. After that you can only build early empire units like TK Troopers and Purge Troopers replacing clones. Siding with the 2k means you keep these units and further focus on a what if order 66 failed and the war goes on as clones continue fighting for the saved Republic. Hope that makes sense best way I can describe it lol
42halomaster42 27 Oct @ 9:19am 
what new units do you get for siding with mon mothma and the jedi i see order 66 stuff but not anything on that
Juarez 26 Oct @ 11:24am 
mod wont work error with passing shi pops up
DappleDualies 26 Oct @ 8:38am 
could you maybe include compatibility with Imperial Color Overhaul? cuz idfk if the textures apply to stuff like the ISD2
KuroCat 26 Oct @ 6:32am 
@Antipathy While on a Republic planet move to the upgrade tab and from there you can pick senators, jedi, clone commanders, etc.
KuroCat 26 Oct @ 6:31am 
@lordmirau Yes! Preferably custom FTGU but either or work honestly. I enjoy the difficulty. Thank you for all your hard work!
Artaixde 25 Oct @ 11:31pm 
Heyy can you make jump trooper, flame trooper and assault vehicle squad buildable?
jasonshultz795 25 Oct @ 9:29pm 
it doesnt load for me it keep popping up a errorr
lordmirau  [author] 25 Oct @ 6:13pm 
just need to to research phase 2 armor and check out the updated clone hero roster
Antipathy 25 Oct @ 6:03pm 
how do you exactly unlock more clone commanders, like appo etc? never figured ts out
lordmirau  [author] 25 Oct @ 3:56pm 
@KuroCat CIS FTGU is working fine on my end. Ypu refer to rep, yes?
KuroCat 25 Oct @ 3:42pm 
@lordmirau OH YEAH! In the future consider enabling FTGU with this mod. Would be really fun. :)
TruthfulSkate47 25 Oct @ 2:45pm 
How do I launch the mod? I got the Steam mod from the top but when I put both in and started the game it just went to the base Forces of Corruption
jdborelly 25 Oct @ 11:18am 
Thanks so much for your update. Could you give us some details about the new balance?
I often re-edit the values ​​in your mod for my games. I want to know what I need to re-edit or copy/paste. I fucking love this submod.:steamsalty:
Eternal 25 Oct @ 9:35am 
Can you imagine if Dooku took the next logical step and betrayed Palpatine? xd
Eternal 25 Oct @ 9:35am 
I think that if order 66 happened during the clone wars many jedi would have defected to the confederacy. Is there any way that this could be added?
lordmirau  [author] 25 Oct @ 7:20am 
Thx Kuro
lordmirau  [author] 25 Oct @ 7:20am 
Can you Link me one?
KuroCat 25 Oct @ 7:18am 
@lordmirau I will let you know! Dumped about 6 hours into a new run last night trying out all the new units and such was v fun. Great work as always brother!
DappleDualies 25 Oct @ 7:00am 
is there a way to make a separate shipyard unit in skirmish to add the exclusive units? i remember some mods do that in order to give more possible units
lordmirau  [author] 25 Oct @ 6:11am 
Love the Scepter
DappleDualies 24 Oct @ 11:33pm 
finally played enough to care to get the Scepter of the Separatists holy shit its good
DappleDualies 24 Oct @ 8:25pm 
also saw clone spec ops when doin a new CIS run and didnt think to not auto resolve cuz i had 9 b1 platoons
lordmirau  [author] 24 Oct @ 7:43pm 
@KuroCat got any further requests?
KuroCat 24 Oct @ 2:36pm 
Those patch notes made me grin. You are a king!
DappleDualies 24 Oct @ 2:35pm 
aw damn that sucks
lordmirau  [author] 24 Oct @ 2:21pm 
btw DappleDualies thank you for the constant interest in my mod. means a lot
lordmirau  [author] 24 Oct @ 2:20pm 
I have discovered that Skirmish is not possible for my mod. In Skirmish there is a fixed Number of unitslots. If i want to add my Units i would need to replace the normal units - i could make the hero station a place where they can be build, but nothing more. Ground combat is... the same thing without the option to replace the hero station
DappleDualies 24 Oct @ 1:50pm 
also could you possibly share what the balance changes are
DappleDualies 24 Oct @ 1:49pm 
so is skirmish still being worked on rn?
doomverysigma 24 Oct @ 8:34am 
good mod
Destruction1214 23 Oct @ 2:17am 
@Violet yes, thats a feature brought over from limitlessHeroes. you need to both respective jedi in orbit of the same planet to combine them. if either is on the ground or on another planet, it wont work
Violet 23 Oct @ 2:02am 
Im assuming this mod is whats allowing me to combine Anakin with Ahsoka or Obi-Wan as a single unit (since I never saw that option before), I had Anakin with Ahsoka and tried to split them again to put Anakin with Obi-Wan for something else at one point, but after splitting them I couldnt make either pairing. Is this a bug, is there some other requirement I'm unaware of, does anybody know whats up with that?
Destruction1214 23 Oct @ 1:55am 
@philtheunikorn after you built it, you have a single unit for deployment in battle. this droid has an ability, which will spawn 5 new units (after that ability is used, you will loose the unit. no matter what - "the virus was released"). those new units are invisible and invincible, if their abilities are used, they will deal damage to enemy units in a certain radius.

will be changed with the next update though, to make it more clear on how to use it
philtheunikorn 22 Oct @ 11:21pm 
how does the blue shadow virus work i wasted it xD
DappleDualies 22 Oct @ 1:42pm 
more specifically the properties, you gotta put in the "STEAMMOD=3552341259 STEAMMOD=1976399102" in the box
lordmirau  [author] 22 Oct @ 10:02am 
you need to put the entire mod code into steam