STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Clone Wars Unchained [Fall of the Republic 1.5 Submod]
88 Comments
Teeth Thief 42 minutes ago 
Oh okay cool thanks for explaining, awesome mod btw. I think hands down the best submod ive seen for any of corey's mods.
lordmirau  [author] 1 hour ago 
The Regime locks/despawns all Sith Heroes, but grants Access to some new Units and makes some Limited availables to untestricted Standart Roster Units, Like Magnaguards or Boarding Ships. The mentioned Upgrades are: Hypori can be upgraded to a Devastation, Trench (after First Death) gets an optional Lucrehulk Control Ship
Teeth Thief 3 hours ago 
What exactly is the Grievous regime? Also what are the upgrades for Trench & Hypori? Are they buffs? or like upgraded to a new ship?
orangesodaplease 23 hours ago 
the mod doesnt w0rk can u add a running the mod section?
lordmirau  [author] 29 Aug @ 5:18pm 
are you playing the newest version?
rockitoutwithnico 29 Aug @ 4:09pm 
every time i finish a ground battle the options to construct ship disappear
lordmirau  [author] 28 Aug @ 6:53pm 
thanks for playing
Brunswic 28 Aug @ 6:48pm 
I am thoroughly enjoying your mod, great work! I think this submod is now the best way to enjoy Fall of the Republic. Thanks for making it!
lordmirau  [author] 28 Aug @ 5:52pm 
sorry man! It was the last for a while
SereniTyHC 28 Aug @ 5:44pm 
The mod is great and all but most of you're updates corrupt old save so I honestly haven't made it past cycle 40 cause you keep updating :/ still though fun mod
lordmirau  [author] 28 Aug @ 4:33pm 
in a future update
halfaxen 28 Aug @ 4:25pm 
can you add skermish compatability
Nova 28 Aug @ 4:22pm 
I might be dumb but how do i use this? Do i just launch base fall of the empire or launch your mod?
lordmirau  [author] 28 Aug @ 3:49pm 
thx
Zulu 28 Aug @ 3:49pm 
Alright, thanks for the quick answer, i really appreciate it! Just checking your mod out. Kinda sad it's not compatible with so many mods but so far i really enjoying it.
lordmirau  [author] 28 Aug @ 1:41pm 
Hi Zulu! 1. its not compatible with respawn heroes 2. yes it does for the most part, even expanded itwith many new heroes
Zulu 28 Aug @ 1:39pm 
Another question, is this mod have the same roster of heroes as Limitless Heroes mod?
Zulu 28 Aug @ 1:36pm 
is this mod compatible with heroes respawn mod?
lordmirau  [author] 28 Aug @ 10:48am 
glad i could help
rbdoallo 28 Aug @ 10:44am 
I reinstalled everything. I just checked it and there was some message about the baktoid armor shop. So I think I got it, Looks amazing, hope I can play this week end, Thanks a lot.
lordmirau  [author] 28 Aug @ 7:54am 
have you updated the mod? reinstall it. Then look in the options tab, where you can find cruel ai activation
DappleDualies 28 Aug @ 7:52am 
i can't seem to find it, is it in a specific gc because i just started clone wars in 22 bby and didnt see it there
lordmirau  [author] 28 Aug @ 4:53am 
To Play The Mod you will need to have Fall of the Republic downloaded as well. Then put my Code, from The beginning of the description, in.
lordmirau  [author] 28 Aug @ 4:51am 
You can activate The Grievous Regime via the Options Tab (where The Cruel AI Mechanic or different B1 Skins are)
It locks siths, but Grants you Access to many new Stuff.
rbdoallo 28 Aug @ 2:59am 
So how do you enter the submod, via the lauch settings ? It doesn't work for me.
Mister Cthulhu 28 Aug @ 12:34am 
Also could you add a(n) option/factory that allows you to build fighters like some other mods do? It'd be cool to build a group of fighters and bombers. Also I'm not sure if it is a part of FOTR or Clone Wars unchained but could you add the Rogue-class Porax-38 starfighter that the magnaguards use?
Mister Cthulhu 28 Aug @ 12:32am 
Does Grievous' Regime add more units or just unifies the CIS?
AveryAlter 28 Aug @ 12:09am 
for some reason when i try to load it in it just says parsing error?
DappleDualies 27 Aug @ 10:22pm 
alright i'm too lazy to test but where can i enable grevious regime is it in custom gc
Haystack 27 Aug @ 9:00pm 
Do I gotta enter the steam mod code in launch settings to get this mod to work? I had to do it with other mod and it worked but I don't see this mod update in the game... any idea/tips? :)
lordmirau  [author] 27 Aug @ 6:16pm 
no
SpectroN7 27 Aug @ 6:13pm 
hi ,i saw in one comment that heroes respawn is not compatible , are you planning on having a similar feature ?
lorenzoribeierocarreira 27 Aug @ 4:51pm 
Oh thanks, I was trying to make them on other planets XD
lordmirau  [author] 27 Aug @ 4:36pm 
via the cloning structure. You can build it on kamino, it looks like a tube
lorenzoribeierocarreira 27 Aug @ 4:34pm 
hi, sorry for the dumb question, how can I build the clone marines?
Mr. Romyo 27 Aug @ 2:59pm 
Is this content available in Galactic Skirmish? Specifically the Space Battles since thus far that's what I've spent most of my time in Empire at War, including Fall of the Republic.
lordmirau  [author] 27 Aug @ 11:34am 
Hope you will Like it. More Content is on The way
morfin 27 Aug @ 10:53am 
WOW and WOW! We really needed this! I'm so eager to try this submod, thank you!
lordmirau  [author] 27 Aug @ 9:00am 
yes and yes
Arron 27 Aug @ 8:58am 
yes dose that mean we will get tarful as a hero for the republic and are there chances for more fighter heros and clone heros down the line
lordmirau  [author] 27 Aug @ 8:52am 
working on wookies rn
Arron 27 Aug @ 8:52am 
that is awsome i look forward to see what the republic will get
lordmirau  [author] 27 Aug @ 7:42am 
Yes
Arron 27 Aug @ 7:08am 
so both your cis and republic mod is in this
★Mieszkov★ 27 Aug @ 12:15am 
For the Chancellor!
IAMSMITHJOHN 26 Aug @ 11:11pm 
Only good clanker is a broken clanker
JalterKnight 26 Aug @ 7:28pm 
For the Republic!
DappleDualies 26 Aug @ 3:33pm 
ROGER ROGER
lordmirau  [author] 26 Aug @ 2:28pm 
FOR THE CIS!
jaimealvo 26 Aug @ 2:18pm 
FOR THE SEPARATIST ALLIANCE!!!