RimWorld

RimWorld

Ultratec Passenger Shuttle
23 Comments
Koilawakinni 24 Oct @ 11:02am 
Maybe this should use electricity, as it is ultratech
RespBucs 7 Oct @ 4:57am 
I recently have been unable to get into developer mode with this mod, and also when i enter there is no option to launch, load etc. Any suggestions?
Chipmunk 2 Oct @ 10:11am 
I'm not a big fan of gravity ships, it's a great alternative.
Karma 27 Sep @ 3:01pm 
I really like it :3 Thanks for the mod!
Sgt. Nuts 22 Sep @ 11:38pm 
I can rush this easy, and its range is game breaking absurd.
Barbed wire  [author] 2 Sep @ 3:22am 
Work build had significantly fewer shuttles than usual, which was clearly a mistake. I had forgotten to correct this during debugging, so I've now doubled the number. I also reviewed the cost and adjusted it to require 2Engines and 90GravPanel . The increased engine requirement will give value back to the vanilla shuttle.
doctor who? 30 Aug @ 4:13am 
Too cheap for "Ultratech".
With this stats it shoudl cost like"

Steel 750
Plasteel 350
Components 10
Space Components 6
GravPanel 75
Engine 1-2

This is Really Late game
Dibolic 28 Aug @ 10:52am 
Nice shuttle, but it is not balanced, too easy and fast to build to be a "late game" shuttle. It can be built sooner than the regular shuttle if you have some gravlite panel.
May be a work build of 72,000 instead of the ridiculous 600 (base shuttle is 36,000), more skill (10?) and requiring more material and a GravCore to balance its stats for exemple.
SuperPox 26 Aug @ 10:58pm 
@CosmicStone you paint it the same way you paint eg. walls
its in the architect tab, the same tab that has eg. Haul this.
it looks like a paintbrush and requires dye from tinctora
DocHolliday 24 Aug @ 4:11pm 
This requiring odyssey sucks, looks really good!
Годнота, спасибо
CosmicStone 24 Aug @ 8:39am 
I love this shuttle ❤️ it worth all the hustle to build it. I was wondering if it can be painted in a different color, I see you have different colored shuttle but I don't see any option in the game to paint it.
The Devout 24 Aug @ 2:08am 
ah yes, shuttle Tesla Cybertruck
Irrer on Tour 23 Aug @ 1:39pm 
can't load it, and getting strange errors!:/

Exception filling window for RimWorld.Dialog_LoadTransporters: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1B99C36]
at RimWorld.Dialog_LoadTransporters.DoWindowContents (UnityEngine.Rect inRect) [0x00260] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <cb53cd4422904947932d33f561ad8d15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
PremierVader 23 Aug @ 2:08am 
This looks amazing
天退星哈插翅耄 23 Aug @ 1:14am 
像starbound里的高级飞船(
No its not ai you f*t cvnt
Rovstam 22 Aug @ 11:31am 
Is this superior to Orca shuttle?
Dragon 22 Aug @ 12:49am 
oop, did not realize it needed Odyssey
LZIM 21 Aug @ 10:49am 
How to make it default and remove the comparatively useless Odyssey shuttles (as compared to SRTS and taking into consideration the three nonsensical delay timers and other features of Odyssey shuttles)
pakeru 19 Aug @ 8:05pm 
i think it would be nice to really up to efficiency (say 1 per tile), in late game i find myself just move my gravship since its as cheap i can do a lot more (like carry my whole base and all the pawns)
Rex705 19 Aug @ 5:11am 
love the design of the shuttle artwork looks great.
R! 19 Aug @ 2:48am 
nice graphics