Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

HEARTS AND MINDS (Part 2)
9 Comments
tyrex 13 hours ago 
also the recruitement is not strong after like 100 turns he still has like eastern npikeman and levy
tyrex 13 hours ago 
hi I am playing a few hours on this and I noticed that the new specialities for agents and generals I cant see the effect on the cards. and I think the campain is to easy to play against the ai. he is not really attackin or recruiting
Valmont  [author] 28 Aug @ 10:28am 
Reskins for Pergamon, Syracuse, Saba and Masaesyli are comming in the next patch :steamthis:
Valmont  [author] 24 Aug @ 7:30am 
@tonetone
We keep each campaign's unique art style but we do add custom icons for new units. Remember that we aim for a Vanilla+ experience and not turning Rome 2 into a whole new game. We just take the base game that one extra mile that we didn't get from the official devs.
tonetone 23 Aug @ 10:33pm 
Did you use customer unit icons or are they vanilla?
Valmont  [author] 18 Aug @ 10:33pm 
Do comment on the balance of the units guys, specially in Multiplayer. We've got an eye or two on some of the new units.
Jason Wolf 17 Aug @ 8:34pm 
will do
Valmont  [author] 17 Aug @ 8:08pm 
@Jason Wolf
Most likely yes, just add that mod above Hearts and Minds Part 2 on your Mod Load Order.
I've added a Compatibility section on the description.
Thank you for trying out the mod and let me know of any conflicts you find if any
Jason Wolf 17 Aug @ 8:04pm 
Will unit mods that add units work with this?