Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
now the only thing i need to build above ground is a straw roof mod
The peanut shell dye reaction has a space in place of an underscore in the REACTION and PRODUCT tokens. This is causing the reaction to try to produce a material that does not exist. SANDSTONE_DYED_DARK_BROWN is the material ID for that reaction.
PRODUCT_DIMENSION isn't valid modifier for BLOCKS. You can delete all of these.
While the vanilla raws often put modifiers on the same line, it's recommended when modding to put modifiers on a new line indented. You can a search for \]\[ and replace it with ]\n\t[ if using Notepad++ or VSCode search in Regex mode to quickly change this. This makes reading the raws much easier when debugging.
Hope this helps!