Project Zomboid

Project Zomboid

[B42] Ogrim Mod's - My Own Well
65 Comments
ogrimdooh  [author] 16 Oct @ 1:58pm 
@Rokh: Thx man! o7
Rokh 16 Oct @ 9:51am 
Had you done this a few years ago my Wells Construction mod would not exist 🤣 I did that one as a weekend project because I wanted that functionality in a server I had with my friends, then it became way more popular than I had expected.
I was going to overhaul it for B42 with the new crafting system, but it seems like your mod does just that and it does it very well, nice work. I might be deprecating my mod unless I get very creative haha.
UattO 26 Sep @ 8:12pm 
thanks for fix
UattO 26 Sep @ 8:12pm 
@ogrimdooh people always want to make the game easier, i like your mod because, like mines, they are realistic.
ogrimdooh  [author] 26 Sep @ 1:09pm 
@Knives: It's to be late game structure. But I´m looking to add the values to sandbox. Or at least a easy variation.
Knives 26 Sep @ 10:38am 
blacksmithing AND welding is kinda crazy
UattO 26 Sep @ 12:08am 
This mod is amazing, but it make the game crash after the last game update, please update it soon!
GilaMonster 25 Sep @ 4:42pm 
Sure.
For more context, Zomboid will load with the mod enabled, but my 42.11 game won't, it hangs straight after clicking 'load', before it starts the backup and conversion process.
I removed mods a couple at a time until the save would load
ogrimdooh  [author] 25 Sep @ 1:49pm 
@GilaMonster: If you could upload this log on Discord can help to find the error o7
ogrimdooh  [author] 25 Sep @ 1:43pm 
@GilaMonster: Thx for the report I will fix this!
GilaMonster 25 Sep @ 12:35pm 
@zoroththeawesome Vanilla wells do give pure water. iirc there was a bug with one of the releases of b42 that had wells with a mix of pure and tainted, but it was fixed
GilaMonster 25 Sep @ 12:34pm 
I had to remove this mod before my B42.11 save would load in 42.12
[25-09-25 21:23:14.230] ERROR: General f:0, t:1758828194230> ExceptionLogger.logException> Exception thrown
java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method).

The whole stack trace is too long to upload
zoroththeawesome 24 Sep @ 9:30pm 
question, does this make vanilla wells water pure like it should be?
ogrimdooh  [author] 22 Sep @ 3:31am 
@ॐ Mestre Linguiça Ω: I will take a look to see how to do it o7
ॐ Mestre Linguiça Ω 20 Sep @ 7:49pm 
Add sandbox options to chose skill levels to craft this, pls
ogrimdooh  [author] 19 Sep @ 3:18am 
@Flexible Games: Thx for the feedback and fix share o7 I will do a fix relase later!
Flexible Games 17 Sep @ 11:36pm 
I fixed this error by changing the line referenced in the file MyOwnWell.lua mentioned below to this:
[code]if action and action.item and type(action.item) == "table" and action.item.craftRecipe then[/code]
Flexible Games 17 Sep @ 7:25pm 
Got this today, several. Right clicked on the ground and was just going through menus in general
Was actually surprised this fired, but then I noticed you are subscribed to an event OnEveryMinute
-----------------------------------------
function: isBuildingSpecific -- file: MyOwnWell.lua line # 169 | MOD: Ogrim Mod's - My Own Well
function: MyOwnWell_OnEveryOneMinute -- file: MyOwnWell.lua line # 213 | MOD: Ogrim Mod's - My Own Well

ERROR: General f:16517, t:1758161433342> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: craftRecipe of non-table: true at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
ogrimdooh  [author] 12 Sep @ 7:47am 
@3milysarah: To assemble the lever, but is more to make more end game too.
3milysarah 11 Sep @ 11:04pm 
why exactly would you need metal materials and metalworking items to craft a stone and wood well??
KakekPrakoso 11 Sep @ 4:56pm 
i love when this well structure is end game structure, make more balance and more reward for end game
Mr. Mono 26 Aug @ 2:36am 
Great mod, works fine with plumbing as well!

For people bothered with AI pictures, make you own damn mods, learn to script, then learn to draw nice pictures to visualize the mod.
I'm so happy for modders that you can spend more time "modding" and less time writing mod info texts or drawing.
DEBER0 22 Aug @ 5:55pm 
por tecnicismo se podria hacer un sub mod que pueda construirse en sotanos, el planteo es este un pozo es factible en superficie o bajo tierra, pero con la configuracion de solo reponer unos pocos litros por dia o directamente que se seque progresivamente.
имя профиля 22 Aug @ 9:36am 
well well well:steamthumbsup:
BrokenBalls69 21 Aug @ 12:06pm 
why so many crybabies bothered with AI???? Great mot btw
KiraraKa 21 Aug @ 10:00am 
I don't care about AI. Thank you for the mod
Kagarine 21 Aug @ 8:51am 
The AI pic don't really help make the mod look attractive at first glance I'll admit, but the mod is good so far
✿ It's Kirby ✿ 21 Aug @ 2:23am 
sick piss tint maybe i'll give this mod a shot when you dont use ai :steamhappy::steamhappy:
Spaci 20 Aug @ 10:34pm 
why with the ai
Blagden 20 Aug @ 7:52pm 
Thanks, great idea, though I actually have a well in my basement.
Rachel L 20 Aug @ 3:01pm 
hum... i think it should be either blacksmith or welding them, not both.
ogrimdooh  [author] 20 Aug @ 1:24pm 
@Holo´s Ghost: Can be add in a runing save!

@Rachel L: The idea is to weld iron bars into a lever, used as a crank to raise and lower the bucket.
Rachel L 20 Aug @ 1:05pm 
Why do we need metalworking 4?
Holo´s Ghost 20 Aug @ 8:53am 
is it possible to add this mod to a running save. Should be in my opinion but idk.
Newtz 19 Aug @ 5:32pm 
Brown gross AI slop thumbail. GIMP IS FREE
Zhu 19 Aug @ 5:45am 
Couldn't give 2 fucks about AI generated thumbnails, i've been waiting for somebody to make this mod again. Good job!
Mushroom-R 19 Aug @ 3:49am 
@Autumn, acting like AI thumbnails are strip-mining the planet while their GPU is burning coal by the megawatt. The only thing toxic here is that take.
Autumn 19 Aug @ 12:41am 
@CarltoN. Because AI dumps toxic waste on poor neighborhoods and eats vast amounts of power all so people can be lazy shits. All these tech companies are stripping the world for parts like a crackhead in an abandoned house so we can make a million ugly computer images with a piss filter. I think people have a right to be mad about that.
ogrimdooh  [author] 18 Aug @ 4:55pm 
@brendanmcasey: I just release a update that add a sandbox settings that let you enable build underground!
brendanmcasey 18 Aug @ 4:31pm 
I understand the limitation of no wells on rooftops but why basement? You are literally digging into the earth, where basements live.
Beornvig 18 Aug @ 12:42pm 
Thanks for this, very cool!
ogrimdooh  [author] 18 Aug @ 8:43am 
@BEanZ91: yes, It is safe to add!
BEanZ91 18 Aug @ 4:41am 
can u add to existing save ?
Mushroom-R 17 Aug @ 11:15pm 
@Δ$#Ʞ↑№₷ ֎ Super Friendly, I mean...

https://www.youtube.com/watch?v=rfoUJ1CxHiI
{LINK REMOVED}

Straight from the source—two shining examples from those clowns. (Yes, it’s literally them.)
@Mushroom-R I have been wondering the same thing as of late. It is like bitching about an AI album cover when the album itself is amazing. Does not add up, other than what you said. I have been wondering if it is some sort of meme trend to just say, "pft, AI cover." I think it is a nice finishing touch IMHO. Learn to swim.
cannedcream 17 Aug @ 8:47pm 
Very cool. And it seems reasonable enough to be a late-game reward.
moX 17 Aug @ 1:58pm 
@ogrimdooh Thanks! I hope it won't be necessary and everything goes well!
ogrimdooh  [author] 17 Aug @ 1:46pm 
@Mushroom-R: I will take a look in the barrels mod if got any problem to integrate.
ogrimdooh  [author] 17 Aug @ 1:45pm 
@Player: If you link the mod with integration problem I can take a look!
ogrimdooh  [author] 17 Aug @ 1:44pm 
@moX: safe to add and remove mid game! It just work around vanila well!