Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Dragon Spirit
31 Comments
~Quasar~ 17 Oct @ 10:43am 
yeah guys, give him a 2f IASA and a 1f invul
That's a great idea, totally won't impact balance at all!
Just read his move ofc, don't attack when you can't hit him lmao!
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cuentadeprueba1329 12 Oct @ 7:38pm 
looks good, nerf robot
BattereeAzid 12 Oct @ 4:34pm 
i thought of the guy from kung fu panda
Pikapops 20 Sep @ 6:31am 
also the lightning dash is the best way to close gaps
Pikapops 20 Sep @ 6:30am 
before I qritique I have to commend you for doing this by yourself!
now this is a solid character with decent damage with a fun little mechanic with the mana
Unfortunatley, when i tested him out he dosen't use his super meter (almost) at all and he dosen't have much interaction with aireals and the spear(but that may have been intentional)
overall good design and with a few little works it could be one of the greats
Nok, Lam, and any other great mod maker watch out! this character is on your tails
escafaidhe 17 Sep @ 11:13am 
Leave it to inkless to try and downplay how good this is lmao, if this is a first mod? it's unbelievably good! cook him a bit more and he might be one of the greats
tobywizardc 11 Sep @ 3:38pm 
a compliment though would be that lightning dash and lightning drop are both very unique and cool, lightning dash being ground only in combination with drop being a downwards only move creates some unique pressure to keep you and the opponent grounded
tobywizardc 11 Sep @ 3:34pm 
this character is great overall!! if you want any feedback though (this is optional i am NOT qualified) i would recommend making the hitboxes on some moves like the special move sky kick bigger, maybe even give them a bit of disjoint, not alot but it would help making them combo into eachother!
FriendTheBarrel 3 Sep @ 10:06pm 
sprites are quite good I think with some love this could be really fire
Arab Trump 3 Sep @ 4:00pm 
Great character
Mitverlaub 2 Sep @ 2:33pm 
Dragon Dash too broken. Nerf it
InklessBrush 2 Sep @ 1:02am 
tho this one look decent
InklessBrush 2 Sep @ 1:02am 
Yomi is small enough community that just about any mods have their own time on the weekly "most popular" board
Tsukiyama  [author] 1 Sep @ 9:12pm 
Id also like to say I thought like 10 people would download this tops, idk where yall came from its freaking me out
Tsukiyama  [author] 1 Sep @ 9:10pm 
No I really dont know how anything works in yomi because I genuinely only play this game singleplayer
Trinity 1 Sep @ 7:57pm 
Seems to be made by someone who knows what a fighting game is but not how any of the equivalents work in yomi.
- multiple buttons are far too plus on block or not plus enough
- multiple buttons framekill (stance changes/utility moves in particular)
- their unique dash option is ridiculously stupid. Please tone it down
- their invuln options do not require initiative, which lets them get out of okizeme instantly via their movement

surprisingly decent quality for a first time but definitely a little jank. Won't have them downloaded for now but if an update occurs i'll be sure to test!
MajinvenomC00kiez 26 Aug @ 8:17pm 
I like the concept, it's just that the mana system is a bit redundant to only have two specials. Plus it feels like you're juggling your opponent only to be able to use one of the specials effectively. I really like the supers, though I would like some more mix ups you could do with them like with Volt Mixer to give your character more...character. I feel like just a little bit of work with this could go a long way. All in all, pretty good tho
Psych0 | HM | 23 Aug @ 10:54am 
bob has dihh??:steambored:
InklessBrush 21 Aug @ 8:33am 
nice sprite
egg 20 Aug @ 7:52pm 
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shio 20 Aug @ 7:49pm 
VERY wacky iasa on a lot of moves,I suggest referencing frame data from base roster characters as a start. Very neat spritework tho
vnepyuk 20 Aug @ 7:51am 
about to try it but the picture is SICK as HELL
Пулемётчики 19 Aug @ 9:23pm 
Silly dragon
SternalSeal 16 Aug @ 1:11pm 
I'll check it out
Tsukiyama  [author] 15 Aug @ 11:44am 
Thanks for the feedback and I agree about making more interesting stuff particularly magics, but it really is just fatigue from spriting a lot. I'll get there eventually trust...
Sato 15 Aug @ 9:05am 
For a first mod this is incredible, really good job. The 2 only little problems is that mana is not that useful + there is a lack of "identity" with cool spells or things like that you know. It would be perfect if you add some variants of specials that costs mana with some cool animations and also at least 1 or 2 supers also with cool animations, I know spriting is not easy but yeah x)
Tsukiyama  [author] 13 Aug @ 6:41pm 
I'll probably keep working on the character on and off, I work on this project just for fun when other stuff isn't going well, so I'll be back. I was originally gonna add a sword stance or something so maybe I'll do something like that, probably fix up some of the wack moves first tho lol
Colourdreams 13 Aug @ 3:37pm 
lots of framekills , frame advantage is all over the place, boring moves , no air game
not too bad start for first mod
absolutely tutoumi 13 Aug @ 8:56am 
i sure hope this char will be balanced (i have descriptionphobia)
Infernis11 13 Aug @ 8:20am 
Really good character hope you plan on adding more moves in the future:steamhappy:
Tsukiyama  [author] 13 Aug @ 7:20am 
Sweet mother of god it's 10am and I haven't slept :steamhappy: