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There is also a problem with the integration of vanilla functions - for example, inserting a disc with music and simulating a radio or CD player. It's not all that simple, in general.
dont let my technical nitpicks make it sound like i dont like the mod. i love it. even in this obviously unfinished state. it give another device for me to decorate my living room with and makes me pay a little bit more attention to whatever discs i find while looting -- but a custom animation for using the computer would go a long way. it just dosnt feel right not seeing my survivor clickidy clacking away on the keyboard.
Ho man... Nothing are coming soon, or later, and can say : i'm like PZ.
PZ Vanilla just have insane content, mechanic, etc.
And with modders, like you, even Star citizen (ok no zombie) smell like shit.
https://store.steampowered.com/app/1857950/VEIN/
I am now generally doubting the advisability of wasting time and effort on creating mods for PZ, because while IndyStone is making this game, 2 similar games have already appeared and one of them has already partially surpassed PZ in content, and without mods.
Like I originally said, have an option that turn on or off the loot tables of items that are post 93, this is not about DOOMM itself, I don't mind it as long as it remains inside 1993, I just don't want this to be like the computer games mod that includes a bunch of modern games like call of duty and other things that simply didn't fit.
DOOM fits, my first comment about the CD's vs Floppy is that I consider DOOM a floppy game, hell you could probably spawn the demo on mailboxes, since that's how DOOM used to be distributed, they would give you a floppy with the first chapter in magazines for free.
Ideally the full release CD should be a rarity, while the demo should be common place followed by the full release on floppy.
But that's just me spitballing.
a) inaccessible due to being unpublished by July of 1993
b) extremely rare or hard to obtain, possibly only through a unique event where you find a disc with an early copy of it given to a friend of a dev (or something like that)
c) fully accessible, it was just published a year or so earlier than irl
Regardless, it's not really that big of a deal and that much detail isn't necessary. Probably just an option to disable the Doom aspect would be best.