Timberborn

Timberborn

TImprove 4 UX [U7 ✅]
12 Comments
Luke ✞ Jesus Saves ✞  [author] 24 Sep @ 7:28pm 
v7.4.0:
- Added 'Copy building' feature. Credit to @Muzzy
- The following features now work in the Map Editor: Recent tool, Collapsible entity panels and the recently added Copy building.
- Fixed disabling idle worker warning from the Mod Settings not working.
- Fixed recent tool hotkey not working.
Luke ✞ Jesus Saves ✞  [author] 19 Sep @ 9:46pm 
v7.3.0: Added 'Warning about idle workers' option.
Luke ✞ Jesus Saves ✞  [author] 19 Sep @ 2:36pm 
The author of Smart Power made it to be compatible with the Collapsible Panel feature now :)
flumeister 14 Sep @ 7:42pm 
Yes, that fixes it
Luke ✞ Jesus Saves ✞  [author] 14 Sep @ 2:45pm 
The last update adds the Collapsible panel. Could you try disabling it and see if it prevents the crash?
flumeister 14 Sep @ 9:49am 
After your last update this mod doesn't play nice with the Smart Power mod. I eliminated all other mods and is easily reproduced by simply clicking on a map object such as steps or a blockage. the error is:

ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
Parameter name: Index out of range: 2
at UnityEngine.UIElements.VisualElement+Hierarchy.Insert (System.Int32 index, UnityEngine.UIElements.VisualElement child) [0x00032] in <dab428e0c0c8495281243f7d98080fa1>:0
Luke ✞ Jesus Saves ✞  [author] 8 Sep @ 7:08pm 
It was due to outdated TimberUi, I forgot to upload the latest version from my local 😅. Please update it to the latest version 7.8.1
Greystar 8 Sep @ 2:02pm 
v0.7.10.8-1ec3a71-xsw
MissingMethodException: Method not found: void TimberUi.CommonUi.CollapsiblePanel.SetExpandWithoutNotify(bool)
TImprove4UX.Services.CollapsibleEntityPanelService.ChangeFragmentsToCollapsiblePanels () (at D:/Personal/Mods/Timberborn/TimberbornMods/TImprove4UX/Services/CollapsibleEntityPanelService.cs:97)
TImprove4UX.Services.CollapsibleEntityPanelService.Load () (at D:/Personal/Mods/Timberborn/TimberbornMods/TImprove4UX/Services/CollapsibleEntityPanelService.cs:166)
(wrapper dynamic-method)
Every time I try to start a game since the 7.2.0 update using a currently save in progress.
Luke ✞ Jesus Saves ✞  [author] 15 Aug @ 12:09am 
v7.0.2: credit to @normanr
- You can now use multiple "Undo building" actions (configurable, default 5).
- Fixed a bug when changing tool while holding Shift.
Luke ✞ Jesus Saves ✞  [author] 14 Aug @ 10:43pm 
v7.0.1:
- Fixed tools conflict.
- Shift to Delete now revert back to the building tool when releasing Shift.

Thanks for reporting!
Luke ✞ Jesus Saves ✞  [author] 14 Aug @ 1:57pm 
Oops, must be a faulty patch. Thanks for reporting, I will investigate it later.
Akinare 14 Aug @ 6:23am 
Delete objects Tool and Delete rubble Tool (in Dev mod) seems work in a wrong way with this mod (can't choose rubble, only buildings).