RimWorld

RimWorld

Nice-o-sphere
32 Comments
Silex 23 Aug @ 7:36pm 
This mod has one of the best descriptions and header images I've seen in the history of Rimworld. XD

Question -- If you get the time, would you consider adding a new ritual so we can summon ourselves a cuddly little deathball? Mine ran away after after... enthusiastically defending... the colony from Randy's shenanigans one day, and I miss the lil' fella. (If he was worried I'd be mad about the colony's favorite couch that got vaporized, I forgive him!)
Nepenthe  [author] 20 Aug @ 11:45pm 
@Sukmyfukncaulk there's no way I know of to heal it (other than dev mode/cheating-type mods) but if I can figure out a way to add healing I'll do so.
Sukmyfukncaulk 20 Aug @ 4:17pm 
How do I heal the murderball between uses?
Airlewe 18 Aug @ 12:11pm 
Nice(-O-Sphere)!
Nepenthe  [author] 17 Aug @ 6:29pm 
Update 1.0.1: Never Unstable now works using an algorithm I like to call "That's a problem for tomorrow" which keeps resetting the unstable time to be 24 hours away. This is checked every 6 hours, so if you have an unstable Murderball just confirm that option is enable and wait a bit for it to calm down.

The always suppressible option was removed, since it's not needed if the sphere never becomes unstable and it would have needed convoluted re-coding to work with this new system.
Nepenthe  [author] 17 Aug @ 6:48am 
I've reproduced the "becomes unstable despite the mod" issue and I'm trying to figure out how to better train the sphere - until I can fix that, use the max activity slider to keep the activity level down to avoid unwanted sphere-related slaughter.
Airlewe 16 Aug @ 2:48pm 
I don't know why but this mod just isn't working for me. My loving pet nociosphere that would never hurt a housefly is not responding suppression, even though the "never unstable" and "always suppressable" options are enabled. It still progressed to becoming rabid. I don't want to have to put him down :(
NyaNyaPatricia 16 Aug @ 7:52am 
Don't even have Anomaly, but I love this mod already
FotisP68n 15 Aug @ 2:11pm 
Are you insane! That's a wild entity, you can't just keep it around like a housepet!
Nepenthe  [author] 14 Aug @ 8:02am 
@DTS Thanks; fixed.
DTS 14 Aug @ 6:48am 
Hey. I think there's excess "[" in your FAQ description
Nepenthe  [author] 14 Aug @ 6:00am 
@YuuYWeeW_50010 The rules don't say you can't have your ball teleport to the pins and knock them over with a cannon...
lifer93 14 Aug @ 5:37am 
i want my colonists to be able to pet the sphere, great mod btw
YuuYWeeW_50010 14 Aug @ 5:34am 
this and a bowling alley would go hard
Nepenthe  [author] 13 Aug @ 8:10pm 
@dagoonite Sphere Interest: Obsessed
Nepenthe  [author] 13 Aug @ 8:09pm 
@juako I'll see if I can find where the "execute" option is disabled for Nociospheres and add an option to un-disable it... but why would you want to kill your pet murder ball! Look how peaceful he is, just snoozing on the holding platform!
juako 13 Aug @ 6:26pm 
nice job. is it possible to add the ability to, um, murder our new pet ? shamblers are never enough and it is difficult to fight yourself. so having the ability to just execute would be very useful to obtain the shards it has and the nociosphere emitter for integrated implants
dagoonite 13 Aug @ 5:21pm 
Why does this mod exist? Why am I downloading it? Why am I already plotting a playthrough around it? Why do I love the sphere?
DOOOOM 13 Aug @ 4:55pm 
Boy thought: "I can fix her" and went for it.


Respect.
doctor who? 13 Aug @ 2:24am 
Yee. I can make it so god damn hard! Now ALL my colony gonna have pain and sphere could be half-unstable 90% of time!
画龙点睛 12 Aug @ 9:44pm 
666:steamhappy:
大番薯之怒 12 Aug @ 9:11pm 
Maybe a function can be added: returning to the holding platform even after death.:steamhappy:Just a suggestion~
Nepenthe  [author] 12 Aug @ 8:05pm 
@unorthodox_fox you'd need to design an implement a system of worship; definitely well outside the scope of this mod. More feasible would be adding a "Make The Murderball Happy For A Day" ritual, but realistically I'm not going to work on that given the list of other things I want to do first.
Unorthodox_fox 12 Aug @ 7:00pm 
how possible is it...for the (not target colonist) to in some way be turned into a meter in which my colonst are only safe if they worship the sphere (basically the same way players make cube colonies) but now the sphere...if happy will eleminate our enemies >:3
Nepenthe  [author] 12 Aug @ 4:26pm 
@大番薯之怒 thank you for the translation!
NuanKi 12 Aug @ 2:22pm 
Mmm, a murderous ball killing space mechs, nice
大番薯之怒 12 Aug @ 9:19am 
bro,I made a translation for your mod and if you mind I will hide it.
StockSounds 12 Aug @ 6:33am 
I want more friendly entities.
Most of them are scrungly magic animals instead of actual horrors anyway.
Latex Santa 12 Aug @ 3:35am 
A mod I never knew I wanted. Nice.
VelxraTV 12 Aug @ 1:55am 
Have wanted this for so long
Vireosa 12 Aug @ 1:29am 
This mod sounds amazing! Any idea if this is compatible with 1.5 as well?
RAT 12 Aug @ 12:09am 
YEEAAH, DEATH BALL!