Barotrauma

Barotrauma

The Joy of Creation
160 Comments
AurumCx 5 Oct @ 4:18pm 
мод прикольный, но это описание через ИИ, буэээ:steamfacepalm:
VORON  [author] 1 Oct @ 10:10pm 
@Yogurt [8] Happy Holidays
Alas, I don't have enough money for a real voiceover and I can't speak English.
Yogurt [8] Happy Holidays 1 Oct @ 7:02pm 
looks like a cool mod, wish it worked with DE, i will say i hate the ai voice over you used for the video. we aint in europe
VORON  [author] 30 Sep @ 11:09pm 
@Mr_NJHS Alas mods that also edit outpost module spamming can cause such problems perhaps I will add to my list of plans to make a compatibility patch.
Mr_NJHS 30 Sep @ 10:46am 
@VORON Even with Joy at the very top, Dynamic Europa still seems to stop it from being able to spawn. Or maybe I'm very unlucky when Dynamic is enabled, Thank you for trying to help though
VORON  [author] 30 Sep @ 9:25am 
@Mr_NJHS You can simply set my mod higher in the mod priority list so that my outpost can load, but most likely outposts from Dynamic Europe will not be able to load.
Mr_NJHS 30 Sep @ 8:38am 
I think the mod is incompatible with the mod dynamic europa- I've tried testing it by just repeatedly going through abandoned outpost missions and haven't found it once- I disabled and found it almost immediately. I think the mod disables the pizzeria module from spawning.
VORON  [author] 25 Sep @ 2:54am 
@huntergonzo3 Listen I already said that in the next patch the chance of spavn will increase, but you for some reason decided that I must move faster and immediately release an update, if you want to complain then flag in your hands but do not cross the line, you clearly said everything that you do not understand it is purely your problem, I'm not going to make a mod that just screws the chance of occurrence at 100% because it makes no sense.
huntergonzo3 25 Sep @ 12:56am 
fix your mod
huntergonzo3 25 Sep @ 12:53am 
this mod sucks thanks for wasting my time
huntergonzo3 25 Sep @ 12:52am 
Just went to ANOTHER abandonded outpost and well look at that, no freddy in sight. next time you decide to upload a mod, do clear instructions. im pissed i cant find freddy after THREE DAYS OF REAL LIFE. FIX YOUR MOD
huntergonzo3 25 Sep @ 12:41am 
at this point just say the percentage is 0
huntergonzo3 25 Sep @ 12:41am 
just went to an abandonded outpost. Still no freddy in sight.
huntergonzo3 25 Sep @ 12:33am 
Atleast make a seperate mod were it is a 100% chance so i can atleast see it for one time in my whole life because 20% seems ridiculous. ive been trying for 3 days and all has ended up not finding it at all
huntergonzo3 25 Sep @ 12:31am 
If im decidingw ere to go after docking to a regular stationa nd i decide to go to a abandoned outpost. it always says nothing to do with freddy at all. this mod is confusing and practically impossible to ever find freddy
huntergonzo3 25 Sep @ 12:17am 
i just want a way to guarantee freddy is there because me and my friend have been searching for hours trying everything and it wont work
VORON  [author] 24 Sep @ 10:52pm 
@huntergonzo3 Freddy spawns only as an event in the mission maybe the events don't work
huntergonzo3 24 Sep @ 9:48pm 
ive tried plenty of times and it doesnt work. i did the mission: abandonded outpost monsters
VORON  [author] 24 Sep @ 10:49am 
@huntergonzo3 You can launch a mission related to an abandoned outpost and there will be a chance of spawning the outpost most likely.
huntergonzo3 24 Sep @ 4:12am 
ive tried it twice and got nests twice
huntergonzo3 24 Sep @ 4:12am 
wait if i host a server and go into mission then make the mission monsters in an oupost will the 20% chance apply to that with the outpost with freddy in it?
huntergonzo3 24 Sep @ 4:03am 
i thought it was like a beacon station typ ething were you can doc to it and go in
huntergonzo3 24 Sep @ 4:02am 
and i didnt do apizzaria module
huntergonzo3 24 Sep @ 4:00am 
how do i find an abandonded outpost
VORON  [author] 24 Sep @ 3:59am 
@huntergonzo3 If you are trying to launch the pizzeria module, you will not succeed.
huntergonzo3 24 Sep @ 3:58am 
when i try to launch the abandonded module it says: this submarine doe snot have spawnpoints for humans
VORON  [author] 24 Sep @ 3:48am 
@huntergonzo3 The pizzeria is an abandoned module of an abandoned outpost, and it appears with a 20% chance. You can check this by going to the submarine editor, finding any abandoned outpost module, and launching it. It will generate a location for you. This way, you can try to find the module, but I'll tell you right away that Freddy is unlikely to spawn there.
huntergonzo3 24 Sep @ 3:11am 
I can never find it
huntergonzo3 24 Sep @ 2:47am 
is the abandodned pizzaria on the top walls or on the bottom wall of the ocean usually
VORON  [author] 24 Sep @ 12:30am 
@huntergonzo3 Most likely yes
huntergonzo3 23 Sep @ 9:10pm 
if im playing multiplayer and i make it just a mission and not a campaign does the 20% chance still apply
VORON  [author] 23 Sep @ 12:07pm 
@V2git026 Before writing something like that, you should log back into the game.
V2git026 23 Sep @ 11:12am 
the no ui mod still has the font
huntergonzo3 23 Sep @ 5:10am 
ok
VORON  [author] 23 Sep @ 5:09am 
@huntergonzo3 I will be releasing an update patch soon where I will increase the% of modules with freddy.
huntergonzo3 23 Sep @ 5:05am 
and what if its multiplayer
and i wanna do it
huntergonzo3 23 Sep @ 5:05am 
how do i edit the file
VORON  [author] 23 Sep @ 4:51am 
@huntergonzo3 if you want to, you will have to edit the file. "OutpostGenerationParameters.xml " and in it, change "<modulecount flag="Freddy Fazber" probability="0.2" count="1"/>" to "probability" for place 0.2, write 1
huntergonzo3 23 Sep @ 4:45am 
or i can spawn in the pizzaria when i start the match
huntergonzo3 23 Sep @ 4:42am 
how do i get fnaf every single tim instead of 20%
huntergonzo3 23 Sep @ 4:41am 
is there a way i can get fnaf every single time guarranteed
VORON  [author] 23 Sep @ 3:32am 
@V2git026 bro, read the description before sending such a message.
V2git026 22 Sep @ 7:27pm 
can you please make a way to remove the font
turdbergler657 20 Sep @ 1:27pm 
I recommend Rob's Juggernaut Weaponry if you want a fair fight with this mod:captainsmooth:
VORON  [author] 1 Sep @ 11:23pm 
@Papy
Must be compatible with this mod.
Papy 1 Sep @ 1:40am 
is this compatible with dynamic europa?
Scar 23 Aug @ 8:59pm 
hor hor hor hor hor hor hor hor hor hor hor hor hor hor hor hor hor hor hor hor
chrismmar 21 Aug @ 9:47am 
ah yes, my favourite biome of barotrauma... Europe.
VORON  [author] 19 Aug @ 4:21am 
@Путин
Он появляется в отдельном модуле заброшенного аванпоста
VORON  [author] 19 Aug @ 4:21am 
@RanDumb
Yes