The Karters 2: Turbo Charged

The Karters 2: Turbo Charged

Ancient Citadel
5 Comments
Skoi 10 Sep @ 9:18am 
Cool map. But there are some problems that need to be adressed
-Ai pathfinding is quite bugged before you reach the second lap and at the central hall that splits into the 3 different paths
-Doors in lap 1 not opening
-Stairs in lap 2 not having colission
-The game detecting you falling out of bounce when driving into railings in several places
GentleBreeze 5 Sep @ 10:58am 
its a VERY interesting map
1Derbedeu 13 Aug @ 1:23am 
cool map, but the AI doesn't seem to realize the layout gets changed in the second lap
jayjayfella 11 Aug @ 1:35pm 
The nomad from Journey would work perfectly for this track. Very nice.
Blhite 11 Aug @ 10:22am 
miles better than OG tracks, esthetically and mechanically