Stormworks: Build and Rescue

Stormworks: Build and Rescue

KB KWAZII rescue cruiser
87 Comments
Schliumpf 27 Aug @ 6:27am 
Suggestion: Make the Back/Deck Camera compatible with Camlink so the helicopter can see better where it is i case you wanna winch something down there.
Karnivool  [author] 24 Aug @ 1:44pm 
Instructions are the same as the Peso. I guess I forgot to include them here
ItzTijn 24 Aug @ 8:52am 
how do i use the autopilot?
Theo Is Lost 23 Aug @ 6:14pm 
It blow up lmao
Fogest 23 Aug @ 7:12am 
AUTOLAND WORKS GREAT FOR ME, I JUST WANTED TO YELL THIS LIKE THE OTHER GUY. IN FACT IT IS AN AMAZING FEATURE <3
Schliumpf 23 Aug @ 3:47am 
Thanks!
Karnivool  [author] 23 Aug @ 2:12am 
Sure
Schliumpf 23 Aug @ 2:07am 
Hey! Im am currently building a recreation of the DGzRS Harro Koebke, so the Ship This creation is based on. May i use some of the modified components, that Are on This Ship? It’s my first ever creation so i honestly dont know How to modify them.
Karnivool  [author] 23 Aug @ 1:04am 
Did you turn the boat on? The radio has no power unless the systems key is on.
Karnivool  [author] 23 Aug @ 12:41am 
BE MORE DESCRIPTIVE IT WORKS I'VE TESTED IT ALOT WHILE TURNING THE PIDS.
001| William Blaze | Colonel 22 Aug @ 11:21pm 
THE AUTO LAND FEATURE ISNT WORKING FOR SOME REASON SORRY FOR ALL CAPS JUST RELIZED IT LOL
Karnivool  [author] 22 Aug @ 2:12am 
the bridge is not sealed because of the custom windows
✿Sqüirrel✿ 21 Aug @ 7:39pm 
I can't figure out what is making the bridge as if it is open to water. I spent a good while looking it over in the editor and it seems like it should be fully water tight even upside down. But then in a storm you constantly get wet driving if the waves are big enough, and if it flips you will drown in the bridge with all closed doors.
some rocket 21 Aug @ 7:23am 
LIKE THE PICS
some rocket 21 Aug @ 7:23am 
DUDE YOUR MOD IS IN THE UPDATE
NikNac 20 Aug @ 9:38pm 
maybe im just dumbbb but i cant stop the CONSTANT BEEPING
Karnivool  [author] 20 Aug @ 4:22pm 
fixed. Just have to wait for steam to update
Karmakaze 20 Aug @ 4:05pm 
The pump fuel out pump ports to be buggy, i keep switching the pumps on for both the heli and the boat but the ships "in" port for refuelling and draining seems to be the only one that works
Karnivool  [author] 18 Aug @ 2:06pm 
what
Theo Is Lost 18 Aug @ 10:36am 
How does the front croeter contect
Paddy Mayne 17 Aug @ 4:25pm 
Love the vessel mate, I was just thinking that red bridge lights would be great for night ops.
Karnivool  [author] 16 Aug @ 11:20pm 
If you have to switch to high phycis while you load / unload the boat. It's doable on low but you gotta jiggle it bit
Fogest 16 Aug @ 4:09pm 
The boat should attach to the little electric connector and then you just use the buttons to pull it in all the way to the end. I've had no problem doing this multiple times, so it should work for you. The hardest part is getting connected to the electric connector when it's rough seas. But once you get that connected you're done the hard part and can just pull it in and close the gate.
timeturner0728 16 Aug @ 9:24am 
How does the jet boat enter the boat hangar, when I try to pull it in it just ends up akwardly being half pulled in and not letting the gate close
Karnivool  [author] 16 Aug @ 5:59am 
are you sitting in the wrong seat?
Wedjm 16 Aug @ 5:23am 
IT DOSENT STEER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Karnivool  [author] 15 Aug @ 6:08pm 
There's instructions on the Faroese ws page
Butter Fliege 15 Aug @ 4:00pm 
I can't figure out how to change it to 1. Its a bit confusing, how do I do that?
Karnivool  [author] 15 Aug @ 3:37pm 
huh i thought i changed that. Its not a but its the frequency that was used for a challenge. You can just use that frequency on the ship or you can change it on the faroese after spawn. It cant be 0 though
Butter Fliege 15 Aug @ 3:27pm 
I have a really weird bug on the Faroese, its spawns in with the frequency "420690.00" I am not trolling, this was the actual frequency that was automatically in the Faroese.
Karnivool  [author] 15 Aug @ 3:12pm 
Sure
Spatenmann 15 Aug @ 11:55am 
Hey could I use this boat but change the livery to the original DGzRS paintjob?
Karnivool  [author] 15 Aug @ 10:30am 
Switch to channel 1 on the boat. Faroese should already be on 1.
Butter Fliege 15 Aug @ 7:31am 
How does the Autoland work on the Faroese?
Pacifica 15 Aug @ 1:48am 
Great work
Jaidy!! 14 Aug @ 7:48pm 
:steamsunny:
Whack_AL 14 Aug @ 5:02am 
great work dawg, i love it!
Whack_AL 14 Aug @ 5:01am 
Damn Karn going 2 for 2 on the front page <3
Karnivool  [author] 13 Aug @ 9:51pm 
It's not because of the windows
✿Sqüirrel✿ 13 Aug @ 9:03pm 
Was the bridge supposed to not be water tight?
Karnivool  [author] 13 Aug @ 4:59pm 
It's from the kahrnstorm deco pack
Karnivool  [author] 13 Aug @ 4:59pm 
It detaches and activates the beacon if you sink
Schliumpf 13 Aug @ 4:36pm 
what is the orange transponder thing with a rocket booster for?
Karnivool  [author] 13 Aug @ 2:00pm 
Well I sneakily renamed the c heli to tweak but that's probably it.
Sprock3tCrack3rs 13 Aug @ 10:10am 
KB DASHI
KB TWEAK
KB SHELLINGTON
KB BARNACLES
KB INKLING
KB TUNIP

Am I right?
Sprock3tCrack3rs 13 Aug @ 10:09am 
Let me guess what the next creations will be called...
Infantrydude 13 Aug @ 4:09am 
Update: I'm an idiot :) I think the issue was with the switch on the connector, always had it on ON. When its off it works like a charm

Many thanks, designers like you make the game for noobs like me. My new favorite craft!
Karnivool  [author] 13 Aug @ 2:30am 
Video added
Karnivool  [author] 13 Aug @ 1:57am 
do i need to make a video on how to do it? . You're supposed to use the arrows on the panel to slide the connector to the rear then drive the boat up to it. Systems key has to be on for the sliders to have power
Infantrydude 13 Aug @ 1:48am 
Update: didint work, when I push the boat back it folds back to the bottom and disconnects with the boat. It looks like its being pushed down with a spring, Photo on my profile