Project Zomboid

Project Zomboid

Zomboid Drop More B42
37 Comments
Beathoven 30 Sep @ 6:50am 
yea even when set to 1 i get a weapon from like every 3rd zombie
Ki Charn Ro 20 Sep @ 11:17pm 
any chance we can put drop rates lower than 1? Like 0.05 or 0.005
Haydons 5 Sep @ 11:42pm 
zombie dropped dev fish
i equiped the fish
fish crashed my game

lucky me it was not my old save
MangoMazing 3 Sep @ 9:19pm 
I believe this mod takes EVERY item from the pool of items in the game and lets it have a chance to drop from a zombie. I ended up picking up a fish saying (DEV ITEM DO NOT SPAWN), equipping it and pretty much soft-locking my 3 month survived character. Im not gonna dog on the mod since I didnt know what it did, and its only partially the mod's fault. This is just a heads up for the future if anyone decides to use this mod. Additionally, if the mod creator COULD take it out of the loot pool for this mod it would be great.
NastyNick 3 Sep @ 8:12pm 
I got a minigun from a zombie, too unbalanced so beware.
Wintermoon 29 Aug @ 3:39pm 
really great mod makes every zomboid carrying unique items, for the next update please make zomboid wear or equip weapons & bagpacks when they carrying one so it makes us easy to identify when killing them
chicken leg 21 Aug @ 7:48am 
wish the zombies actually had weapons attached to them and backpacks actually ON their backs
ladyteruki 20 Aug @ 9:21pm 
It's such a great mod. More variety in loot, more incentives to search individual zombies, and it even creates individual stories ! Like that male zombie that had two wallets on him, except the credit cards had female names on them... I killed a conman, it was morally correct ! XD
Skvendy 18 Aug @ 4:09pm 
@咻噗噗阿羽 B 42. sandbox. Loot value about 0.1 - 0.15. If b 42 cause it's sad/
bryanncaua 18 Aug @ 7:16am 
i have a question, i already change some sandbox settings but i will need dto change again to get lower values because.. i just get some op items, like with 8 hours in game already got the best backpack, lucky? maybe, but feels op, i really like the idea but i dont put lower values because i dont know if it affects the normal zombie loot, from the vanilla, like if it gets very low values for guns the police zombies will not spawn with guns on their back or holsters. So this is the question, it this affect before i kill the zombie, like the loot that it spawns like police with guns, or only after i kill it, like it will be everything normal from the vanilla same things and it just affect the after killing it?
darling 17 Aug @ 12:29am 
zomboids drop 2-3 times of the item they get. getting a aa12 shotgun is nice but not 3 of them from the same zombie.
咻噗噗阿羽  [author] 16 Aug @ 10:51pm 
@Skvendy
Which game mode are you using my mod with? Survival, Sandbox, or Challenge?

Survival: Uses the default sandbox settings — sandbox-options.txt

Sandbox: Uses either the default or user-customized sandbox settings — sandbox-options.txt

Challenge: Only uses the mod’s default values, regardless of sandbox settings — ZomboidDropMore_setting.lua

In my own testing with version B42, the official drop rates vary significantly depending on the mode, and they clearly drop a lot more items compared to version B41.
Maybe you can try adjusting the drop rates as I mentioned earlier, then test it again.

At the very least, when I set the value to 1, out of 100 zombies, about 2 to 3 are triggered by my mod. The rest of the time, the item drops are handled by the default B42 system.
In DEBUG mode, I can check whether my mod has been triggered, so I can clearly tell that even without using the mod, the zombie drop rate in B42 is noticeably higher than in B41.
咻噗噗阿羽  [author] 16 Aug @ 10:39pm 
@jacek.machajewski
thenks!!
咻噗噗阿羽  [author] 16 Aug @ 10:39pm 
@It's Over 9000!!!
Marc already mentioned that it’s a challenge mode in Project Zomboid paying tribute to Cataclysm: Dark Days Ahead.
As for the bug you mentioned that occurs when restarting the game, if possible, please try disabling all other mods and only enable mine. Then, start a new game and try repeating what you did to see if the issue still occurs—because I really haven’t been able to reproduce it.
jacek.machajewski 15 Aug @ 5:08am 
very cool :steamthumbsup:
Skvendy 14 Aug @ 5:41am 
put all % at 1, but still alot of drop from every 3 Z :(
I love Cataclysm Dark Days Ahead.
Its Over 9000!!! 13 Aug @ 9:19am 
maybe it's a bug after I manually changed the value according to your first pointer, after that starting a new game became without loot for zombies but after rebooting there was a lot of loot, however I won't bother you anymore and yes thanks for the mod and for indicating where you can change the loot settings:steamhappy::steamhappy::steamhappy:
Its Over 9000!!! 13 Aug @ 9:17am 
excuse me, what is CDDA?
咻噗噗阿羽  [author] 13 Aug @ 7:23am 
@Its Over 9000!!!
I spent some time killing 100 zombies in each mode of version B42 and reloading the save, but I just couldn’t reproduce the situation you mentioned where zombies would have new items on them after reloading.

As for the sandbox settings not working in Challenge Mode. I apologize—that was my mistake. The file you should be modifying is:

ZomboidDropMore B42\42\media\lua\server\ZomboidDropMore_setting.lua

There, you can check the config section for values like "or 30 or 20", and change them to whatever numbers you want. Challenge Mode disables all custom sandbox settings and instead uses the default values defined here.

Finally, I noticed that in the B42 version of CDDA, zombies seem to have become wealthier — many of them carry wallets and watches, and I’ve also been encountering more zombies with backpacks.
Its Over 9000!!! 13 Aug @ 12:16am 
the thing is that players kill a lot of zombies and it gets a little boring but if there were a little bit of something dropping sometimes, for example one small item for x50 zombies and one good or even valuable one for x1000 zombies, it would be more interesting from the point of view of balance and gameplay and at the same time you can adjust the balance of the game so that looting zombies would be forced
Its Over 9000!!! 13 Aug @ 12:13am 
I set the loot in your mod to the minimum and launched a new game, there is either no loot at all or so little that I haven't gotten any yet, then I exit the game completely empty, launch it again and go into the game that I just created and now there is a lot of loot in zombies in almost every
咻噗噗阿羽  [author] 13 Aug @ 12:04am 
@Its Over 9000!!!
Can you tell me how you set it up? I can't reproduce the issue you describe, and if I can't, I don't know what to do.
Hardcore version? Isn't it just the hardcore version if don't install it? The stock CDDA version has a chance of dropping something other than clothing in about 1 out of 1,000. XDDD Or is it different with the B42 version?!
Its Over 9000!!! 12 Aug @ 11:58pm 
will there be a hardcore version of this mod?
in which there will be a chance of one ramdom item dropping per three hundred zombies, I think such a mod will be a hit
Its Over 9000!!! 12 Aug @ 11:56pm 
bug after loading an already started game (all loot settings are lost and the loot becomes too much like with default settings)
Its Over 9000!!! 12 Aug @ 3:49am 
@咻噗噗阿羽 thank you very much
咻噗噗阿羽  [author] 12 Aug @ 3:14am 
@Its Over 9000!!!
SteamLibrary\steamapps\workshop\content\108600\3546452514\mods\ZomboidDropMore B42\42\media\sandbox-options.txt

Normally, you can set these settings in the sandbox, but if you're playing Challenge Mode, you'll need to modify the defaults in this file.

For me playing CDDA, my current settings are pretty good. Even when killing zombies with guns, ammo is still extremely low, so I'll mostly revert to using melee attacks. There are definitely more guns, but this is beside the point. Kentucky is the state with the most guns in the US. I originally wanted everyone there to have a gun, but that's unrealistic, and there probably weren't that many guns in 1993.
Its Over 9000!!! 12 Aug @ 2:51am 
the thing is that there are a lot of zombies and the player kills a lot of them and mods for zombie loot turn them into containers-lootboxes and too much loot drops from zombies there is another mod for zombie loot this is Zombie Loot v2 there is a value of 0.01 and this is incredibly much
Its Over 9000!!! 12 Aug @ 2:28am 
@咻噗噗阿羽 where can this be done I would like to set the value of some items to a much lower chance of dropping and everything that is not necessary to increase (too frequent drop of valuable items kills the balance and it becomes not so interesting to play I but with a mod that adds zombie loot but balanced for example you still have to look for ammo, backpacks and food that's the top I think that balance is needed in all the mechanics that are added)
咻噗噗阿羽  [author] 11 Aug @ 10:29pm 
@PepsiDaMan
There are a lot of weird internal mechanisms in the B42 version. After all, the official information is not transparent. I don't want to spend a lot of time to understand the mechanism that the official will change again, so for now, just ignore the situation where it keeps dropping. You can adjust the probability to the lowest and see. When I did a simple test of the B42 version myself, the setting was effective.
咻噗噗阿羽  [author] 11 Aug @ 10:24pm 
@Its Over 9000!!!
The chance can be changed in the Sandbox settings. If you're in Challenge Mode, you can simply go to the mod folder and adjust the default chance in the settings file to your desired value, then restart the game.

If you prefer a lower chance, you can set all the values to 1. After all, this mod is designed to prevent zombies from dropping items. If you want a lower chance of 0.0001, there's really no need to install it, hahahaha.
PepsiDaMan 11 Aug @ 9:01pm 
a very cool mod, but definitely could use some internal balancing for what can drop but still very fun to play with.
i had a couple potential bugs:
Zombies occasionally keep dropping 2 of something instead of 1(Guns, sledgehammers, etc.)
I think some of the settings might be off? it seemed zombies had guns far too often for the 5% chance i gave them in the settings.
Its Over 9000!!! 11 Aug @ 5:11pm 
will there be an even greater decrease in the loot drop percentage? (for example, one tenth of a percent, or 0.0001, or one random item per hundred zombies)
Its Over 9000!!! 11 Aug @ 6:46am 
oh well now everything is clear:steamhappy:
咻噗噗阿羽  [author] 11 Aug @ 6:18am 
@Its Over 9000!!!
Yes, I originally wanted to keep B42 and B41 together, but that would be too much of a hassle for me to upload since I don't play B42 much and it has too many bugs.
So I split them up so I don't have to keep reinstalling versions unless necessary, which really annoys me, hahaha.
Its Over 9000!!! 10 Aug @ 10:57pm 
mod is top by the way))))
Its Over 9000!!! 10 Aug @ 10:57pm 
is this a reupload of the mod???