Caves of Qud

Caves of Qud

Raiders of Salt by Aric
9 Comments
LitLuigi73 28 Aug @ 12:11am 
Makes the Salt Desert 10x better.
Etherios 26 Aug @ 2:31pm 
my esper dude died cause i fled offscreen from the enemies and a legendary ape with their following were there. the esper followed the enemies and go beaten to death by the apes lmao.
that one is on me
Aric Ironhand  [author] 26 Aug @ 12:21pm 
Hi Redundo- look carefully at the barbed wire, and you'll find there is a safe path through! Though they shouldn't be roots aligned... I'll add it to my issue tracker and get it fixed for 2.0!

Redundo and Etherios both- Very annoying about the world map issue- I thought I'd fixed that, but apparently not. The Issachar esper is also supposed to survive that fight better using his force bubble, but it seems he isn't always using it as he should.. I'll investigate.

Croctus- Thanks a lot, your kind words mean a lot!
Redundo 26 Aug @ 7:29am 
Also the Iron fences outside the pyramids are roots aligned? So since I am hostile with them i can't move quickly through the area.
Redundo 26 Aug @ 7:22am 
I also had the same mapping issue, otherwise very sweet!
Etherios 21 Aug @ 9:24am 
awesome mod! one problem: if the npc that gives you the pyramids location dies or you just find the place on your own, it wont reveal on the map or mark it at all.

the npc died for my character and i found it on my own, but i had to mark it myself. thanks!
Croctus 20 Aug @ 8:41pm 
You're on a roll with these mods. They're great.
Aric Ironhand  [author] 13 Aug @ 10:13am 
I really appreciate the kind words! I hope you enjoy whatever you decide to sample!
halosammy 12 Aug @ 5:03pm 
Nothing wrong with your inexperience. I've seen your additions to the workshop and deeply admire your passion for the game.