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I think I fixed it in the new version
@FelipeGames2000
yeah, they don't automatically use abilities.
@PremierVader
It should be light/medium on performance depending on how large the map is I tried to keep it optimized.
@thepizzaman2013
I think I fixed this in the new version as well
if the enemy is behind fog of war the pawns wont move towards them
I have not included that, I will look into it though
@✪Kurosendo
I have updated the mod and fixed some of the path-finding issues
(Search and Destroy) and (Seek Enemies) have some distinct differences that make them useful in different scenarios, mine is for undrafted pawns and theirs is for drafted pawns.