Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Oh also, I notice the ship has keepactive on, could you let me know where the block for that is, or if its in a microcontroller? I like to have multiple ships on the map and I want to keep this one offshore without having the physics calculations running.
I actually went and salvaged a spitfire. it is doable although gotta keep it slow on the ascent or the mags can lose grip.
Also I think the most critical issue right now is the cooling system for the engine. I think it needs double pumps, it's reaching over 100c after about 45min, so ill have to stop and turn it off and cool down.
finally, i wish the ROV had a little more strength, i tried to use it to bring up some sunken treasure and it really struggled, unless i drove it backwards for some reason
overall though, this is the best ship i have seen on the workshop so far, lots of very nice attention to detail!
Otherwise fantastic ship!
I don't have alot of critical issues, you've made a great platform to modify.
My only operational issue is I'll get overheat warnings on the engine. Eng 2 runs a little hot, reaching 102c if left unchecked, but it pretty much maxes there and hasn't caused a fire yet. I remedied by reducing the AFR on eng2. i am also able to take the throttle down to 0.78 and still maintain 21kts cruising as long as it isn't too windy.
So my TLDR suggestion, the one thing,is just the engine heat. Everything else is either perfect or I can modify it myself. I've got about 50 hours on this ship since you released it. Planning a few hundred more. 760km on the odometer
anyways sorry to blow your comments up, ive been playing with this ship all morning. i love it so much
So for critisism, ive only had one operational issue with the ship. The railings for the forward hold can sometimes catch on the edge of the entrance, and cause damage. It's minor damage but it could be something to perfect over time. I also found that the remote control slot was unpowered meaning it would not recharge, so I went ahead and connected that to fwd hold Electric B, so that it will recharge. Liferaft capacity has also been great. room for 16 for a capacity of 10 which is perfect. I do actually play with crew and I adapted the volunteer, and will now do so with this, to do stormlink missions.