RimWorld
PokéWorld Updated [1.6] [ALPHA]
93 件のコメント
_TheMysteryBox_ 10月17日 16時24分 
Does A Dog Said... 2 work for this version of pokeworld? I've downloaded it but I'm not seeing an option to install the body parts.
The Moon Itself  [作成者] 10月17日 10時53分 
This is based on the gen 8 branch
SSUPII 10月17日 4時04分 
Is this based on the main or gen8 branch of the original mod?
Dargonquest 10月13日 17時12分 
I don't understand how to switch moves out. If I enable moves, shouldn't they be available for the pokemon to use? If so, why does my Armaldo only have ancient power and water gun when it is lvl 46 and has all sorts of other moves enabled?
69 Birds in a Trenchcoat 10月4日 0時58分 
Also thank you @The Moon Itself for bringing this back, with all the new options for nomadic playthroughs RE: Grav ships and vehicles, this is perhaps THE best time for this mod to exist <3
69 Birds in a Trenchcoat 10月4日 0時56分 
@Emperor Zeez Brah You can't capture hostile pokemon or pokemon with Scaria. Does it show as a red dot on your map? If so it belongs to the Ancients faction and is technically considered caught, I believe
Ossy 10月1日 15時04分 
would it be possible to add the Pokeworld Enhancements stuff to the pokemon?
cultivahabas 9月28日 0時09分 
Someone else got errores about 2d graphics?
Emperor Zeez Brah 9月23日 17時37分 
Anyone else having an issue where the pokeball icon does not appear, so you cant capture wild pokemon? Pawn has equipped master belt and masterball in inventory but no option for throwing the ball appears
Voodoo Child 9月23日 14時36分 
@The Moon Itself no errors surrounding the fossil work attempt unfortunately
Actually Hex 9月22日 13時29分 
Okay this is maybe an insane request and i understand if it's a long term thing or even just impossible, but it would be really neat if some of the Pokemon were vacuum resistant. Digital and mechanical Pokemon like klinklang or porygon. Or Pokemon that are canonically from space like minior and Deoxsys.

I just think it would be neat! (and i want my Pokemon to be able to help me thrash the mechive lol) Thank you again for keeping this mod alive!
The Moon Itself  [作成者] 9月22日 8時34分 
@Voodoo Child that sounds like a bug that I fixed a while ago. If it's still around I'll try to fix it. Are there any errors in the console when you enter dev mode when you prioritize working on the fossil?
Voodoo Child 9月21日 18時20分 
I am having issues with reviving fossils. eventually they stop working on it, even though i´ve prioritised it. I can no longer interact with the fossil afterwards. Is this an issue normally or is it a mod conflict? If so i suspect no job authors is the culprit
SquirrelH3 9月20日 15時33分 
you should make original pokemon for this mod that are inspired by the animals of rimworld
The Moon Itself  [作成者] 9月18日 14時49分 
TMs are reusable
jtseyman 9月18日 2時05分 
In that case, are TMs reusable or single use?
The Moon Itself  [作成者] 9月17日 7時39分 
@jtseyman TMs can't be made, you need to get them as quest rewards or purchase them from industrial or spacer factions
jtseyman 9月17日 5時49分 
How do you make TMs?
Infurnace6699 9月16日 15時47分 
I love how big the modding community for Rimworld is.
AcetheSuperVillain 9月8日 8時30分 
big thanks for bringing this mod back and taking good care of it, btw, this is one of the best mods for RW ever
AcetheSuperVillain 9月8日 8時29分 
I see it, thanks!
The Moon Itself  [作成者] 9月8日 8時27分 
@AcetheSuperVillian I already made a side mod that brings back the old textures. If you look back through the comments, I linked to it in a comment replying to you.
AcetheSuperVillain 9月8日 8時25分 
is it possible to bring the old pokemon graphics back? I don't like the new ones
Frau Dr. 9月6日 11時51分 
This mod is great! But today, there was a problem with the Pokemons. They were all like wild animals (aged XX in XX days) and not a pokemon like before. I couldn't catch them but I could have tamed them if I had wanted to. How can I fix this?
a worry  [作成者] 9月5日 8時29分 
@LordKhalelNoob Yes, Victini's available in the mod. It can only be found through a quest event.
LordKhalelNoob 9月3日 23時42分 
Is victini here
Quilava 9月1日 10時23分 
That good enough for me, gotta catch em all :cool_seagull:
The Moon Itself  [作成者] 9月1日 8時49分 
@Quilava I think it should be fine to add mid game, but I haven't tested. And yes, they all have pokemon stats, including IVs, EVs and natures. They have levels that these stats scale off of that are trained by fighting other pokemon and movesets that are unlocked via level up and now TMs in a recent update. There's still plenty of things not present though like abilities and status moves.
Quilava 8月31日 22時32分 
Can i add this mod mid game? Also, does these pokemon have lv or something unique to them other than just being animal like rimworld?
Wolf 8月28日 23時59分 
10/10
bunners 8月27日 20時37分 
It's all good! Thank you! ^^
The Moon Itself  [作成者] 8月27日 19時43分 
I must have only did it on the local description and not the workshop version. I'll fix that now.
bunners 8月27日 19時30分 
Been meaning to say, thanks for updating this! been fun seeing the discord a little more lively too
But I wanted to mention, I think you forgot to add my credit for some of the retextures to the workshop description (I'm Kay!) as well ^^
Voodoo Child 8月24日 16時01分 
Catching manhunter pokemon and opening the pokeball causes them to go to an endless "berserk" state, making you unable to really interact with them
Cthulhu 8月24日 11時29分 
any plans for gen 9? or just going to update
Lav 8月22日 12時45分 
Yup everything seems to be working again. Thanks for the quick update!
The Moon Itself  [作成者] 8月22日 12時28分 
@Lav The fix should be out now. Let me know if it still happens.
The Moon Itself  [作成者] 8月22日 12時28分 
@AELP Yep, and you can make clothing out of their leather. Legendaries have better leather too if you want to hunt them.
⚡ÆLP⚡ 8月22日 12時23分 
can we eat pokemons?
Lav 8月22日 11時31分 
Glad to hear! Hope it doesnt become too much of a problem for you.
It really is great addition to this mod though. Thanks so much for bringing all of this to 1.6 :HL_hazard_kiss:
The Moon Itself  [作成者] 8月22日 11時11分 
@Lav I'm working on fixing that right now. That bug, along with a lot of other things, is because of the pokedex which is slowly becoming the bane of my existence. Hopefully I can get it fixed in the next update.
Lav 8月22日 9時45分 
Im not sure Sapient Animals is working anymore. I just get a ton of "object reference not set to an instance of an object" after I make them sapient. Tried turning off all my other mods but still happens with just these 2.
Had a local copy of the first version you uploaded and it still works fine but using the current version just gives me that.
TiraboTurbos 8月21日 23時27分 
Milcery evolving by level is understandable.
TiraboTurbos 8月21日 22時57分 
Why does Gloom evolve into Bellossom with a shiny stone? I spent half an hour scouring the dev spawn list looking for sun stones when I decided to just try spawning one of each that I COULD find, and saw shiny stone as an option alongside leaf stone in the operation bill list, and since Leaf stone is the Vileplume evolution, I tested it, and got Bellossom.
yokoharajo 8月20日 10時17分 
thank you
The Moon Itself  [作成者] 8月19日 19時10分 
@yokoharajo I remember that the original 1.4 mod was not compatible with OgreStack when I played with it then, and haven't tried it with OgreStack with either Eth0net's 1.5 version or my 1.6 version, but since I never explicitly went in and tested for compatibility, I would assume it's still incompatible.
yokoharajo 8月17日 20時59分 
Hello! This is a great job!
Is this MOD compatible with OgreStack?
Word 8月17日 13時42分 
I found that the Pokémon from the hive could not be tamed. Also, the missions related to Legendary Pokémon only appeared after I summoned one myself.
TiraboTurbos 8月17日 2時06分 
They already have tame probabilities though?
The Moon Itself  [作成者] 8月16日 19時33分 
@AcetheSuperVillian This will give back the old textures: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3550442733