From The Depths

From The Depths

BreadThing
36 Comments
Corn Hollio  [author] 7 Oct @ 11:50am 
Sounds useful, goes on the list.
Twig 7 Oct @ 1:54am 
Would there be any way to add some sort of search system that will highlight or move the camera to all instances of the component you’re looking for? It would be really helpful for big and complex Breadboards! An included filter would be a cool feature too, like it would only highlight Comments that have the text “Cheese”! :3
Corn Hollio  [author] 9 Sep @ 5:50am 
@Duker
I've never noticed Adds being out of order. Easy fix.
Grid typing... It's a mystery that been there for a year now - no ETA ))

@pinbuck
T for "reopen bread" already can be rebind, since v1.3.2.
pinbuck 5 Sep @ 2:01am 
Please add ability to change keybinds for the mod, T is on an awkward bind, while I'm using legacy Camera Control (View & Control settings menu of vanilla FTD) I can't control aircraft with that key like I'm used to.
Duker 31 Aug @ 4:32am 
Slightly annoyed at the inconsistent ordering of 'add input' and 'add output', I haven't checked every single component but most notably on a math eval the add output button is on left, input on the right, rather than like for example sum and multiply where it's the more sensible input then ouput (as is consistent with the components on the board themselves, inputs are always on the left),

Also grid size can't be set by typing in the new number, I have to use the slider which is annoyingly precise since it's biased so heavily towards larger numbers rathern than smaller like I want
Corn Hollio  [author] 27 Aug @ 7:18am 
Thanks.
Pteromaxylus 26 Aug @ 4:42pm 
Weird bug: if you take a math evaluator or a multiply, possible others, I haven't tested them all, and right click onto a comment block it'll mess with the result font size that gets drawn on all the breadboard lines. After just a couple misclicks and the breadboard is unviewable, and the only way I've found to fix it is to restart the game.
Corn Hollio  [author] 22 Aug @ 6:19am 
Hm...
Strange, it seems to be working for me on Alpha.
I'll put some debugging into game logs next time.
Keep me posted if mod will misbehave again.
Rinimus 22 Aug @ 6:08am 
so I'm guessing it was something to do with game version or old mod version? either way it works now, cheers.
Rinimus 22 Aug @ 6:07am 
had rw perms, I did check that before and yeah, going to stable branch and one restart fixed it
Corn Hollio  [author] 22 Aug @ 6:04am 
Try running it in Stable.
Check writing permissions for the mod folder.

And v1.4.2 is an old version - not sure why you are getting it from Steam.
Check your current version - "version" in plugin.json.
Rinimus 22 Aug @ 5:57am 
Manually updating also only worked when I deleted the entire mod folder and redownloaded the new version, so maybe a version compatability issue? Issue repeated with todays update
Rinimus 22 Aug @ 5:52am 
Corn Hollio  [author] 21 Aug @ 7:32pm 
@Rinimus
You'll have to be slightly more specific.
Rinimus 19 Aug @ 1:21am 
yo the auto update thingy doesn't work, restarting the game doesn't do anything
Corn Hollio  [author] 14 Aug @ 7:47am 
Indeed.
Mod can be removed at any time - bread made with the mod will work without it.
Flou 13 Aug @ 6:01pm 
vanilla compatible? like, it would work even on another computer without the mod?
p3st|cIdE 5 Aug @ 4:16pm 
you, sir, are a true gourmet
vanilla bread: not tasty
this looks yummy, can't wait to bake
Impossible 4 Aug @ 8:49pm 
Finally, a mod that makes bread tasty.
jadog123 4 Aug @ 5:07pm 
bro put matlab simulink into FTD
Corn Hollio  [author] 4 Aug @ 8:53am 
If you are making breadboards - you want this mod )))
Follow instructions bellow. You will see notification in main menu when mod is active.
Allan Lugia 4 Aug @ 8:29am 
I have no idea how im suppose to use this? is this a mod? is this for bread, is it usefull pieces i can you for my creations what is it?
Corn Hollio  [author] 4 Aug @ 3:48am 
To install mod for FtD from workshop:
Subscribe to the mod.
Then, from FtD main menu: Content, scroll down to Mods, Download, you'll get a list of subscribed mods, select the one to install.
On the right scroll mod info all the way down, press "Save mod in...".
Verify that mod is in c:\Users\YourName\Documents\From The Depths\Mods\
Terminid Monster Hunter 3 Aug @ 6:08pm 
mod doesn't work even after installation?
Gnome 3 Aug @ 9:44am 
anyone who complains about an ai image needs some milk
Corn Hollio  [author] 3 Aug @ 7:00am 
Time spend on the image - less time spend on the mod ))
Driver 03 3 Aug @ 6:48am 
Great mod, but AI image is a bit cringe. Xp
Kevin 3 Aug @ 5:19am 
FINALLY ON THE WORKSHOP LETS GO! w.
Crasch 3 Aug @ 4:12am 
FINALLY I wont have to share the github anymore
Corn Hollio  [author] 3 Aug @ 2:37am 
Downloading it from github was really that hard? You guys are so lazy )))
Anemone 3 Aug @ 1:18am 
wouldve been cool without the ai thumbnail tbh
jalanisa 3 Aug @ 12:02am 
not the ai generated image TTvTT)
but thanks for posting here Corn!
source when?
Philodo黃高 2 Aug @ 11:36pm 
based beyond belief
Baselin 2 Aug @ 10:21pm 
Holy moly finally it released!
Gnome 2 Aug @ 9:40pm 
most based mod on the workshop
Tachyon 2 Aug @ 7:26pm 
finally uploaded to the workshop, what a goat