RimWorld

RimWorld

pphhyy's Demigryphs Continued
22 Comments
Egamerx 7 Sep @ 5:02am 
umm help im running this mods with MO in 1.5, Demigyryph banner are unstorable (No stockpile zone or storage can store it, it doesn't show on the tab)
Halfelfaedyn 20 Aug @ 9:36pm 
My cooks are using Demigryph feathers in meals. That's so funny. Thanks Zades, I appreciate the updates, it's working well.
Zades #PFC  [author] 19 Aug @ 8:54pm 
I'll take a look over the weekend. Also might add shields if I have the time since the textures are there already.
xkp92110(orick) 10 Aug @ 4:37am 
can you change category for claws and feathers?
they are raw food in 1.5.
Halfelfaedyn 9 Aug @ 7:15pm 
@Zades #PFC it completely works now. I'm able to create maps and play no problem. Spawned all the Demigryph types with Developer Mode, no issues. Thank you so much!
Zades #PFC  [author] 7 Aug @ 4:51pm 
@Halfelfaedyn
Cab you try the updated version of this mod and see if it works for you? And if it doesn't, can you give me the error you are seeing in logs. If you know how to get the hug libs log as well and post the link here, that would be even better.
Halfelfaedyn 7 Aug @ 3:05pm 
@ Zades #PFC I'm playing on 1.6 with all DLC. I have 1K mods but they work until I add this one. Still it could be a conflict?
TeH_Dav 5 Aug @ 12:06pm 
Ah, yeah, on my end it doesn't have the ThingWithComps at the top. It must be to do with the steam update issues. It sucks because even if you uninstall/reinstall, it just keeps reinstalling the old version.
Zades #PFC  [author] 5 Aug @ 11:56am 
Hmm Steam might not have updated your to the latest copy. I fixed this yesterday already. Can you check if your file for Demigrph_flags.xml matches the one here:
https://github.com/ZadesSC/Demigryphs/blob/main/1.6/Mods/VEF/Defs/ThingDef_Flags/Demigrpyh_Flags.xml

Specifically near the top of the file there should have this:
<ThingDef Name="pphhyy_Demigryph_BannerBase" ParentName="pphhyy_Demigryph_ShieldBase" Abstract="True">
<thingClass>ThingWithComps</thingClass>
TeH_Dav 5 Aug @ 7:53am 
I seem to be getting numerous config errors on 1.6 regarding the Demigryph Banners in the 1.6/Mods/VEF/Defs/ThingDef_Flags. The errors specifically are saying that these banners have a null thingClass, and that they have comps but don't have the thingClass "ThingWithComps".

https://gist.githubusercontent.com/HugsLibRecordKeeper/7801a5ea753642360d768ad34e890d2b/raw/e6b1aece1a7d5da04304062dec962f7a344e8bc7/output_log.txt
Zades #PFC  [author] 3 Aug @ 9:00pm 
I can't reproduce the issue on my end. It looks like somthing to do with the scenerio, so for now I've just removed it for the mod. Let me know if this helps.
Zades #PFC  [author] 3 Aug @ 8:13pm 
@Halfelfaedyn
Are you playing on 1.5 or 1.6?
Halfelfaedyn 3 Aug @ 7:17pm 
When I added it to the game, it says there's a null value in an object and can't load it. "Exception filling window for RimWorld.Page_SelectScenario: System.NullReferenceException: Object reference not set to an instance of an object."

So I can't load a game or generate a new map.
Zades #PFC  [author] 3 Aug @ 9:29am 
How is it breaking exactly, do you have the error or a log?
Spess Mehreen 3 Aug @ 7:40am 
Added to my pack, it breaks for me too. No idea why. Maybe a conflict? I've hundreds of mods so I dont htink I can narrow the conflict down.
Zades #PFC  [author] 2 Aug @ 5:13pm 
o/

I'll prob add the shields later at some point. Working on a few other mods atm.
pphhyy 2 Aug @ 4:16pm 
also the shield art is in the mod 1.4 im pretty sure, so feel free to re-add em however you feel
pphhyy 2 Aug @ 4:15pm 
"surprised pikachu"
Zades #PFC  [author] 2 Aug @ 4:00pm 
Oh progression is still 1.5, I'm not sure about the initial state of the mod in 1.5. I only updated and made sure everything works in 1.6
Zades #PFC  [author] 2 Aug @ 3:55pm 
Which mod is that? Or is that ferney's modpack? That's weird cause this is all xml. I'll take a look later.
Bus Driver 2 Aug @ 3:08pm 
FYI this stops new games at the technology selection using Ferny progression.

Also stops existing maps from loading with that same modlist....
Axon 2 Aug @ 10:33am 
good job its amazing you have fixed my life and my medieval playthroughs