RimWorld

RimWorld

All Production Gives XP
39 Comments
GreenTrapped 1 Sep @ 10:41pm 
Nevermind - I just didn't realize it applied on recipe completion instead of a gradual increase like usual. Sorry!
GreenTrapped 1 Sep @ 10:08pm 
Hi there! Noticed that the mod doesn't seem to affect the electric stonecutter table's bills from Vanilla Expanded, would it be possible to tweak that/add a setting for that? Thanks for the great mod regardless! :HatHealth:
Kattalisk  [author] 31 Aug @ 11:13am 
Dubs Bad Hygiene should be supported now.
BAZ 31 Aug @ 9:52am 
+1 adding support for dubs bad hygiene mod.
Sinsei 24 Aug @ 2:42am 
Is there a possibility to add support for dubs bad hygiene mod? Seems like it doesnt give xp when crafting fuel from fecal sludge.
Kattalisk  [author] 10 Aug @ 12:20am 
JdogthaCowboy No clue why this mod would cause that. Again, it shouldn’t be doing anything performance heavy. I tried some testing myself earlier, but had no luck at recreating this issue. Sorry I couldn’t help you, I’ve got no clue why that would happen.
JdogthaCowboy 9 Aug @ 10:44pm 
Yep had pawns mining to the right. One pawn was cutting stone it lag and stutter when i suspended the job clicked off the bench no lag. Checked when all pawns asleep click on bench massive lag. Checked log nothing. Disabled ur mod pawn when to cut stone and other went mining no stutter no lag. Dev test without ur mod clicked on bench no lag. Havent bother to try with on for dev test cause eh couldnt be bother spending more time fightin ur mod
Kattalisk  [author] 9 Aug @ 12:15pm 
JdogthaCowboy Strange, this mod shouldn't be doing anything that would cause that. Are you certain it's because of this mod?
JdogthaCowboy 9 Aug @ 8:32am 
Yeah i get massive lag and stutter when selecting and having pawns work at stone cutting bench
Fishkeeper01 8 Aug @ 7:42pm 
Nevermind, I apparently needed to unsub and resub this to make the problem go away -_-
AnneCrankin90s 8 Aug @ 5:49pm 
yo why are you so good at crafting?

my dedicated corpse burner:
Kattalisk  [author] 8 Aug @ 6:53am 
Neco Harrison It should be supported now. Please let me know if you encounter any issues, this was surprisingly difficult to add.
Neco Harrison 8 Aug @ 2:13am 
Please add support for Fortifications - Industrial for creating concrete and other materials from a concrete mixer.
Vexacuz 7 Aug @ 5:52pm 
Very nice.
SquirrelGoblin 7 Aug @ 1:09pm 
Omg, thank you so much! <3
Kattalisk  [author] 7 Aug @ 1:02pm 
Stonecutting Extended should now be compatible with this mod! If you are loading Stonecutting Extended with this mod, use their mod settings for stonecutting XP. If you aren't using Stonecutting Extended, you can keep using the stonecutting settings from this mod.
Kattalisk  [author] 7 Aug @ 12:09pm 
I'll look into it
SquirrelGoblin 7 Aug @ 2:26am 
Hello!
Love this mod :)
Could you maybe please add a compability with Stonecutting extended?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2571676542&tscn=1754557768
It really would be great, as Stonecutting Extended has extra bills too.
belherrera22 5 Aug @ 5:02pm 
Great!
Salad-in 5 Aug @ 3:54am 
You say that as if we didn't just get a new expansion lol
Wojtekcola 5 Aug @ 3:48am 
I don't run there types of mods(XP for Y thing) but is good that people still mod this game.
Holgast 5 Aug @ 3:20am 
@Toby.Tcg yes, I run Bulk Stonecutting Forked
bograngles 4 Aug @ 3:24pm 
galunga
Salad-in 4 Aug @ 12:46pm 
King behaviour actually, have an award.
Kattalisk  [author] 4 Aug @ 12:40pm 
Should work on 1.5 now.
Salad-in 4 Aug @ 9:46am 
No.
worapat 4 Aug @ 6:42am 
Could you backport this mod to 1.5?, Thank you
Abra_Willow 3 Aug @ 4:28pm 
@Toby.Tcg "Make Your Bulk"
Toby.Tcg 2 Aug @ 5:05pm 
anyone know of a mod that adds the bulk stonecutting recipies that stonecutting extended usus?
Kattalisk  [author] 2 Aug @ 9:57am 
DragonZephyr Thank you, I forgot about that! As for balancing, the default value gives around 10 xp per task, for pawns with no passion. With a double passion, it's around 50 from my testing. And if I remember correctly, the maximum gives around 1000(!) xp per task.
DragonZephyr 2 Aug @ 8:41am 
Forgot Stonecutting extended in the incompatible list on this page.

Anyone else who uses this can tell me what the default rates feel like for balance?
KawwaK 2 Aug @ 3:29am 
Hey! you didi it! Thank you!
VelxraTV 1 Aug @ 9:57pm 
perfection
ChainmailPickaxe 1 Aug @ 3:42pm 
@LordBeef21 FrozenSnowFox's "[FSF] Complex Jobs" is my go-to. I've used others like Work Tab and whatnot but nothing beats Complex Jobs in terms of simple, straightforward job extension. Highly customizable too. Does everything you ask for and more.
LordBeef21 1 Aug @ 3:31pm 
On that note, actually -- does anyone have a recommendation for a mod to give colonists non-critical jobs? Like, a nursing job, a butchering job, a smelting job, and a stonecutting job. I guess for the bills I can just set the minimum skill, so maybe nurse job (which I have) is all that's needed, idk.
LordBeef21 1 Aug @ 3:29pm 
Oh, I love you. You're a beautiful person. You will be a Kattalisk to my colonists ascension, starting in training jobs.
Retrogam3r_96 1 Aug @ 2:15pm 
You're telling me I get three mods for the price of one noice
chefoxara 1 Aug @ 1:00pm 
nice !!!
HoppyHobbit 1 Aug @ 12:31pm 
Thank you