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There seems to be a bug where your colonist casting heal (jedi branch) gets guilty.
I would love an option to remove the limitation on shield using. When your pawn wear a shield it can't use the power, it's a bit unfortunate
Jesus bless u man, thx for your effort. Coding is not easy ppl, remember that
But yes. It seems any characters that awaken to the Force are automatically given the Sith trait and it begins spamming an error. Using Character Editor to change it out to Jedi or something else will always turn it back into Sith. Each time the error pops, as well, there's a major FPS hike where the game freezes entirely for a few seconds. My current workaround is to just fully remove Force Sensitive and the Sith trait when it appears, on any of my pawns, with Character Editor. Further, this will still happen even if using dev mode to push the character fully to Light Side.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3466124712&searchtext=lightsaber
(ty so much)