RimWorld

RimWorld

BetterInspectCard
20 Comments
VitaKaninen 8 Oct @ 2:00pm 
Can you make it so that selecting a schematic book will show the topic of research so that I don't have to click the details button?
Futstub 27 Aug @ 3:49am 
Holy crap, this is amazing!
VitaKaninen 25 Aug @ 7:32pm 
I am having a problem getting the correct stat to show for the weapon traits from Vanilla Persona Weapons Expanded. It will always show the same 2 traits regardless of the actual traits on the weapon, and it does the same for the special ability.

https://imgur.com/a/hdSMzng
Thunderbird 11 Aug @ 6:19pm 
Nop, that was items on ground/storage mostly.
VitaKaninen 11 Aug @ 7:25am 
Thanks!
-=JkJkLoL=- tk421storm  [author] 11 Aug @ 7:18am 
@Vita dead plants should now show stats as well!
-=JkJkLoL=- tk421storm  [author] 11 Aug @ 7:00am 
@Thunderbird - in the standard info card, was the weapon being wielded by a pawn? In my experience, the info card will not show the base DPS but rather the pawn's adjusted DPS with that weapon based on skills (which is annoying when I want to know if a weapon is better or not)
Thunderbird 10 Aug @ 9:59pm 
Yeah for example, when I was looking inspect card of weapons, the dps, damage, precision an other stats was wrong. In the original info panel of the items (which list all the values), each value was correct.

I'm not sure but maybe it was an incompatibility with another mod randomizing apparel and weapons stats, or infusion 2. Don't bother too much, anyway your mod is still useful and I keep it preciously :D
-=JkJkLoL=- tk421storm  [author] 4 Aug @ 7:29am 
@Vita will add Tree Stumps, they probably dont extend Plant. @Thunderbird what do you mean correct values? Are you seeing incorrect values on a certain object?
VitaKaninen 3 Aug @ 3:09pm 
I noticed that all manner of Tree Stumps are not showing the extra info. I am trying to get them to show cover effectiveness.
Thunderbird 2 Aug @ 4:19am 
Not sure why but I don't have the correct values, maybe an incompatibility with the mods "Randomized item Plus" and "Quality expanded" ? I'm using RimSort and the load order seems correct, your mod is loaded under mods affecting the values. Thanks for the mod !
VitaKaninen 1 Aug @ 10:34am 
Thanks!
-=JkJkLoL=- tk421storm  [author] 1 Aug @ 10:32am 
@VitaKaninen - new update should include plants, lemme know if i missed anything else!
zecher 31 Jul @ 12:48pm 
amazing idea
VitaKaninen 31 Jul @ 7:42am 
Thanks! Great mod, btw!
-=JkJkLoL=- tk421storm  [author] 31 Jul @ 7:33am 
@VitaKaninen - will take a look, right now it should do every "ThingWithComp" but not plain "Thing". I'll see about adding those as well
VitaKaninen 31 Jul @ 6:27am 
It works with weapons, but when I try to use it on things like a tree to show me how much wood it will give, it doesn't give the extra info.
VitaKaninen 30 Jul @ 12:06pm 
@Pheace, this mod does something similar: Animal Resource Label You might ask the author if they could add that entry.
Pheace 30 Jul @ 11:55am 
Awww I was really hoping this would be able to add 'Meat per day growth' to the infopane for animals but still very neat, thanks. Great for weapons.
VitaKaninen 30 Jul @ 11:48am 
Great idea!