RimWorld

RimWorld

Dynamic Shooting Cooldown
18 Comments
L10rM01 13 Sep @ 5:29am 
能否让瞄准时间受到的影响分开计算?很多MOD中的枪瞄准时间都远比冷却时间长的多
L10rM01 13 Sep @ 4:54am 
对敌人也适用吗
稿岛桌美优 12 Sep @ 10:11pm 
神一品!
Toilet 3 Sep @ 7:20pm 
Love the concept and the idea. Thank you for the mod!
soeur  [author] 11 Aug @ 5:27am 
@奏教护法 updated!现在有一个 最大收益等级 选项了
奏教护法 10 Aug @ 10:54am 
是的
soeur  [author] 7 Aug @ 12:49am 
@kanade 你的意思是设置一个等级x,超过x级的数值全部按x级算 这样子吗
奏教护法 6 Aug @ 1:57am 
大佬,可以加个限制射击等级上限的开关吗
暗夜虚灵 5 Aug @ 9:15pm 
简单测试了下,应该可以了,图表有了,修改也能生效了
soeur  [author] 5 Aug @ 8:05pm 
已经尝试修复,可以更新一下试试看。应该是settings没写默认值导致的
霜之乱舞 3 Aug @ 11:13pm 
不起效果也没有红字 ,应该是兼容性问题
霜之乱舞 3 Aug @ 8:18pm 
设置只有到基础射击等级之前的内容 后面都没有
soeur  [author] 1 Aug @ 8:18pm 
@kanade 看看日志有报错信息吗
奏教护法 1 Aug @ 4:18am 
和大佬的第二张介绍图不一样
奏教护法 1 Aug @ 4:13am 
为啥我打开mod设置没有图表啊,界面和大佬的介绍不一样啊
Huehuecóyotl 29 Jul @ 4:43pm 
@KawwaK In real life the ability of the shooter will influence their ability to manage recoil, to reload faster, to handle malfunctions quicker, and to get back on sight faster. Someone who has no experience with guns won't get an empty gun ready to shoot again as fast.
KawwaK 29 Jul @ 11:51am 
"Why does my level 20 shooter have the same weapon cooldown as a level 2 shooter!?"
Because that depends on the weapon and not on the shooter. The shooting skill improves the aiming time, not the weapon cooldown. Isn't it like this? Maybe I'm getting it wrong.
Latex Santa 29 Jul @ 11:12am 
Very nice. It will give an incentive to train elite shooters, which I usually do anyway.