RimWorld

RimWorld

Monolith is a part of the ship
26 Comments
Dr Jimothy 21 Aug @ 3:27pm 
Holy shit crazy space cultists run LET'S GOOOO
Bloop 10 Aug @ 11:15am 
Heads up, if you rotate your ship when landing the monolith *does not* rotate itself. It will break anything nearby it that you've placed
einskaldir 8 Aug @ 12:10pm 
i made some tests without this mod (because i had the same phenomenon of anomaly quest failing) and the quest only fails if the original monolith spawn map gets destroyed by grav ship liftoff (or no more buildings left on map). seems like the quest is fixed on the map not the monolith. if you leave a grav anchor at the map, you can fly around with the monolith, havent tried the "no map destruction" mods yet, maybe that bypasses the quest fail.
Tacocat! 5 Aug @ 1:08pm 
interesting thing i found, the anomaly quest fails and doesnt come back when the monolith is on the ship.
C0lin2000 4 Aug @ 8:03am 
anomoly quest fails when going with it to another tile
Rover-06 3 Aug @ 10:29pm 
2 legit. Ignore the wanna be russian
Sage 3 Aug @ 6:54pm 
Thank you for making this - I didn't play 1.5 so getting to play both Anomaly and Odyssey together would be a delight.
J_Gaming 2 Aug @ 3:52pm 
"Your pawns are now my servants."

"That's not how this works, Horax." *carries the monolith back into space again*
Fellow Kriegsman 2 Aug @ 5:50am 
Btw I didnt mean my comment in a bad way. I use AI for creating references too sometimes. Just thought I would explain the other comment.
Kotobike  [author] 2 Aug @ 2:57am 
Added support for obelisks, now they can be transported too
Race9000 1 Aug @ 7:36pm 
Does this also work for the Obelisks, or just the Monolith? Super helpful either way, of course!
Aeridan 1 Aug @ 9:11am 
This was my gripe my last run. Thank you for making this!
SSovietsky 1 Aug @ 3:43am 
That's a nice Thumbnail now ! congratulations
I'm just throwing shit at the thumbnail, not the mod, it's like delivering a good pizza in a trash can, it's kind of a waste when you put lot of work in a mod.

Thanks for the mod.
无为 1 Aug @ 2:54am 
SSovietsky this is ridiculous... some of you people are so out of touch with reality.
Kotobike  [author] 1 Aug @ 12:22am 
I sit at night and make mods for people, and they still throw shit at you, amazing people, SSovietsky
Readtext 31 Jul @ 11:05pm 
SSovietsky And he took your job and now you're a useless piece of shit? That means the artist is really bad. Find a normal job that isn't being replaced by robots yet, and don't cry.
HargithMP 30 Jul @ 2:48pm 
nice mod. does this also work on obelisk?
Bloop 30 Jul @ 1:48pm 
Ma'm this is Windys
SSovietsky 30 Jul @ 2:37am 
putting Nothing is better than shitty AI art, Ai slop is already stealing art from other artists, the only choice is not "AI slop" or nothing, you can just make a screenshot of a monolith on a ship with a nice title.

It's just lazy work with no excuses, should be ashamed of themselves.
efedrall6663 29 Jul @ 11:26pm 
Ok, I get that the art is AI and yes it is not perfect, but I feel that it gets the job done and it is better than nothing. I think that yes, it would be better to hire a "real artist" or if they made it, but for a quick fix mod or a small creator that does not have the skills or the money to do that it should be ok for them to use AI. What else should they do, steal from someone else or leave it blank?
Fellow Kriegsman 29 Jul @ 2:03pm 
I think he meant the art is clearly AI and not the best one at that. Back left thruster is in the middle of the ship.
Kotobike  [author] 29 Jul @ 10:19am 
@SSovietsky, ???
SSovietsky 29 Jul @ 9:51am 
AI shit
Steve30 29 Jul @ 6:28am 
@bradson I think it implies that the monolith can be lifted off with the ship instead of just teleporting around the world.
bradson 29 Jul @ 6:26am 
Nvm, so this bypasses the quest and is meant to just be used with those minifying mods
bradson 29 Jul @ 6:16am 
Isn't this vanilla? It follows without mods too