RimWorld

RimWorld

[JDS] EFT Apparel
38 Comments
Criz  [author] 23 Oct @ 6:03am 
@BackfiredPlans i will look into it
BackfiredPlans 22 Oct @ 11:57am 
Just a heads up,

Balaclavas and so far all the headwear don't seem to display on the wearer. It shows as equipped, but visually, balaclavas just render the pawn bald while nothing else appears on the character at all.
I don't think it's an incompatibility issue as all other mods work fine for me. Nothing shows in the error log, I've tried re-verifying files, and both with and without other mods. But if it helps, I've tried with CE and I've also tried with the majority of the main 'show hair' mods, none of them have given me different results nor has vanilla with just this mod loaded.
Criz  [author] 19 Oct @ 10:47pm 
@Vril i am not the artist, and i dont want to pay somone to do more art for the mod.
i guess the mod is technically on lifesupport now? (not sure how to word it any better)
Vril 17 Oct @ 7:06am 
@Criz can we get the rest of apparel as pants and jackets/gorka?
Aristarchus 12 Oct @ 5:22pm 
No problem, seems like the backpack's prices are 0.01. They cost nothing.
Criz  [author] 12 Oct @ 9:42am 
@Aristarchus ave added "look at and fix the backpack code" to the todo list
thank you for bug reporting
Aristarchus 12 Oct @ 9:08am 
I checked the code, and seems like, the lines for selling the backpacks are disabled, I'll be making a custom copy for myself with the lines enabled.
Aristarchus 12 Oct @ 5:54am 
Seems like Fence the Orbital Trader is not selling backpacks.
The Royal Vulpine IV 29 Sep @ 5:07pm 
@Criz I found the issue and it was a bit odd. I have 2 EFT Apparel mods in my list a base one and one for crafting. I enabled both and it resumed functionality. So if anyone else has the craftable addon, enable both.
Criz  [author] 29 Sep @ 10:31am 
@The_Royal_Vulpine_IV will check to see if it's working or not
The Royal Vulpine IV 28 Sep @ 10:45pm 
My game is saying these are like 0.9mm of protection for the body armor. Is CE not working?
Criz  [author] 22 Aug @ 9:37am 
@Gilgamesh depends what you mean by that, but you can add it mid game and you can remove it midgame.
Gilgamesh 22 Aug @ 7:36am 
Is this save compatible?
Criz  [author] 18 Aug @ 8:13pm 
@愉悦z i dont know if it will show up on enemies, and i dont use the repair mod in question so i wouldent know.
愉悦zz 18 Aug @ 7:23pm 
Will these clothes, armor, and equipment appear on the attacking enemy? I am always happy that my enemies wear a variety of clothes, which makes my loot very diverse. By the way, can these items be repaired through the workbench repair module?
Criz  [author] 17 Aug @ 10:41pm 
@Big Cheese It's not craftable only buyable so stuffable would make absolutely no sense. so unless you can put forth a really good argument for why i should make that change it wont happen.
Big Cheese 17 Aug @ 4:10pm 
Will there be a stuffable version of this mod
Dizzy_Dares 11 Aug @ 4:13am 
i have several other trader type . i did finally get the dealer though.
Criz  [author] 10 Aug @ 9:33am 
also CE support is back :D (let me know if it works or not)
Criz  [author] 10 Aug @ 9:32am 
@Dizzy_Dares when i tested (5 minutes ago)i get the "the dealer" every 3-8 orbital trader, do you get other orbital traders? do you have a comm console built? i belive orbital trader only show up once you have that built(and powered)
Dizzy_Dares 10 Aug @ 7:27am 
have not gotten the oribital trader to show up at all :c what are the chances? can they be boosted?
Keohtyzed 10 Aug @ 4:06am 
Thank you for updating this! I love this mod :steamhappy:
Criz  [author] 8 Aug @ 9:03am 
@ashreq i do take commisions, you can @me in this discord if you want me specifically or you can commision others
https://discord.com/invite/7befJWr9xS
Ashreq 8 Aug @ 5:15am 
Hey do you take commissions?
Criz  [author] 3 Aug @ 3:12pm 
@Michael good to know, will look at it on my end and possibly reach out to the CE team.
still not higher on the priority list but information is good to have.
Michael 3 Aug @ 1:38pm 
iirc EFT apparel CE compatibility is maintained by the CE team themselves.
Unless you (Criz) changed xml data/lines, The compatibility should still work!
Criz  [author] 3 Aug @ 9:27am 
i currently dont use CE and have no intention to test it out, and CE is later when i want it Or have lots of free time to do it as its 100% NOT a priority of mine
cfleager99 2 Aug @ 4:45pm 
when is ce and if not does it still work even with ce or do i have to wait
Welchs 28 Jul @ 8:01am 
This is fking gooood!!
ZX Zero 28 Jul @ 7:17am 
thanks for maintain the jango cool mods :steamthumbsup:
Criz  [author] 28 Jul @ 1:25am 
@JoeOwnage my apologies, thats on me i'm getting too used to people "attacking" and the link was lacking context so my brain immedietly went "its an attack must protec"
Croctus 27 Jul @ 2:32pm 
Thanks a ton for this.
JoeOwnage 27 Jul @ 1:48pm 
I just linked it for the images
sloth 27 Jul @ 9:32am 
should look into the layers mod for this one. would be awesome
Criz  [author] 27 Jul @ 8:32am 
@Dahaka images has been added :D (got distacted by IRL things)
Criz  [author] 27 Jul @ 7:40am 
yes @JoeOwnage that is the original that i'm continuing... we know this and yeah the old one will probably never be updated as jango has been awol for a long time now

i do have a loosly worded permission from jango to update his mods.
Dahaka 27 Jul @ 6:52am 
Ummm, maybe you could add a few screenshots?