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I have to warn you though: Interest is a custom class and not a Def, and I designed it so that it is possible to add/remove interests without breaking the save. I most likely will make some changes when I start working on the implementation side of the planned interest module, and I cannot guarantee I will always maintain backward compatibility with your mod, at least until all the planned modules are released. (Though I will try)
That being said, I know my codes are not documented very well, so if you have any questions regarding any part, feel free to ask!
I have been playing with this mod a lot and I really like it. This one and Disposition really make colonists feel unique and I feel much more invested in them.
So I have been thinking of just- hijacking this mod's personality system and using it as a base for the personalities, and interests and whatnot that my mod idea would require.
Since this is a big integration I feel like it would be in order to ask for permission to do such thing. So here I am, asking permission to basically create a module from this mod.
So you should ask CE author as the compatibility should come from their side.
Sexuality module is planned to have compatibility support for major mods on release but it's too early in the dev stage to say which ones and I have not yet read up on rjw code to decide on it.
normally i kinda like systems like this since they add depth, but the way it's handled here feels like it ends up taking away potential depth for characters since it can't account for specific nuances
Done !
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3580204432
I've done the French translation. Would you like the file, or should I upload the mod?
It's getting crowded up there >.<