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With many biome mods the placements get crazy.
Suggestions:
• Option to add more asteroids or less (Less for challeng,e more if the biome extra mods mes sup spawn locations)
• Pirate / raider asteroids. (Asteroids that have a small outpost on similar to the quests you get in the world) They can contain chemfuel loot abandoned shuttles to deconstruct, grav pannels, and space food?
• Alien masses (Basically astoid with fleshy walls and foundation) could have anomoly stuff inside, imagine a flesh mass that has gotten to space. Perhaps by overinfesting a ship or station.
• Trader satalites (Land on them and have tons of pawns npcs selling stuff in areas. Or just raid it like a cirminal.)
Love your mods.