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Really great work, 10/10, easy recommend to anyone
- Rework the UI
- Increase item slot from 10 to 15
- Adding Tooltips for Battlesong, Wicker book, Elixir and Walter ammo
Just be aware that you might not have all the possible items showing up - which er...might be a bummer if your looking for your lantern :D
v 1.1 :
- Fix bug when player have more than 10 items
- Add configuration to use scroll up and scroll down (mouse) to change tab menu
thanks to TheVillain and Nykerit for reporting the crash
if you want me to DM them let me know
If you fill the hotbar with *different* tools/weapons/clothing its fine
If you have one more (for example in your backpack) the game crashes
If you have a full hotbar of all the same item and you fill your backpack also, then its fine (for example all flint axes).
Does that makes sense?
if you say so?
so if you have more items in your inventory than the wheel can handle...game crash?
this is the end of the log where it crashed - happy to send you the full log
I can send a log if you like
I cant give an update right now
HideAllMenus(player)
hud.current_widget_tab = nil
SetModHUDFocus("EquipMenu", false)
else
local last = hud.last_widget_tab or "simple"
if last == "char" and not IsWigfridOrWalter(player) then
last = "simple"
end
SetModHUDFocus("EquipMenu", true)
ShowTab(player, last)
end
and in your case it strange, i test it with that camera mod. its fine. when you open menu or tabs, the camera should be locked when you press Q and E. can you tell me maybe you using modded character or maybe in cave or something? i think one of you mod isn't compatible with this. the only way i think add config to change Q and E for your problem. i want to add scroll wheel to change to tabs but my code still not work yet.
I use this
but even with it disabled i can still rotate
what camera mod you use btw?
local inventory = ThePlayer.replica.inventory
local backpack = inventory:GetEquippedItem(EQUIPSLOTS.BODY)
local containers = { inventory }
if backpack and backpack.replica.container then
table.insert(containers, backpack.replica.container)
end
for _, container in ipairs(containers) do
for slot = 1, container:GetNumSlots() do
local item = container:GetItemInSlot(slot)
if item and item.prefab == "battlesong_canister" then
inventory:UseItemFromInvTile(item)
return
end
end
end
是的,这是客户端模式,不需要服务器
@ninefert wildcat : makasih bang
dah
[*]支持HUD模组皮肤
[*]标签页中的物品会显示耐久度、生命值、饥饿值、理智值等数值
[*]支持角色物品或法术。
[list]
[*] 沃托克斯 :在快速访问中,点击沃托克斯灵魂即可看到,沃托克斯灵魂会掉落。
[*] 柳树 :装备打火机后,可在快速访问中看到打火机来吸收火焰。也可在快速访问中看到柳树余烬。
[*] 温迪 :所有灵药都会显示在幽灵灵药标签页中,点击左键即可消耗阿比盖尔的灵药。如果温迪佩戴幽灵花环,按住 Alt 键并左键单击灵药将为温迪消耗灵药。
[*] 薇诺娜、韦伯、旺达 物品也可快速访问。
[/list]
[*]支持修改食物。
[*]低于 5% 的装备(帽子和身体)不会显示在小部件中。避免丢失物品并使小部件满载。
[/olist]
请不要在任何地方重新上传.
[*]模组有 2 个标签页: 快速访问 和 可装备 。
[list]
[*] 快速访问: 显示可消耗、治疗和角色物品(例如沃托克斯灵魂、柳树余烬)。生食不在此列表中。
[*] 可装备: 显示可装备物品(例如武器、盔甲、灯笼)。
[*]但薇格弗德、温蒂、薇克伯顿和沃尔特的物品有 3 个标签页(例如战歌、幽灵药水、法术书和弹药)。
[/list]
[*]按 V(默认)打开,按 Q 或 E 切换标签页。
[*]所有标签页上的小部件仅存储 1 个物品,因此如果您的库存中有 2 支长矛,则只会显示 1 支。
[/olist]