Left 4 Dead 2

Left 4 Dead 2

NIGHTMARE More powerful weapons
24 kommenttia
Smrdo_Mudich 24.9. klo 7.56 
Now me and the creatures will be evenly matched.
toolazy 20.9. klo 4.02 
does the mod still has the special in tack cuase i know the original mod litelly buff special infected
A1Sur108  [tekijä] 13.9. klo 2.17 
@the_potato28_reborn You should search for tutorials online instead of asking me.This is very simple.
the_potato28_reborn 13.9. klo 1.00 
@A1Sur108
the_potato28_reborn 13.9. klo 1.00 
@A1Sur108
the_potato28_reborn 12.9. klo 18.38 
Can i change the dmg output? @A1Sur108
南琴梨 8.9. klo 9.53 
请问大佬可否将Yoru的噩梦模组包武器平衡脚本中的武器伤害调整单独提取出来呢,我是技术渣,想给我的模组包使用。
Mentally Ill Monarch 31.8. klo 13.29 
thanks bro
Mentally Ill Monarch 30.8. klo 20.46 
what is that hp bar from?
ChickenChucker96 30.8. klo 6.08 
Yeah no shit it lowers the difficulty, Lance Corporal Obvious!
happyzombie 30.7. klo 2.45 
Which script controls the amount of times a weapon can be picked up?
yoru 27.7. klo 4.27 
literally just lower the difficulty of the original mod to boost damage ._.
Snek 23.7. klo 8.21 
no problem man, I'm just a perfectionist who hates seeing conflicts in my addons list. best of luck with any future stuff you decide to upload
A1Sur108  [tekijä] 23.7. klo 8.13 
@Snek Some conflicts should be fine, they don't seem to have a substantial impact on the game.My abilities are also very limited, and I just learned how to publish a workshop three days ago.I don't know how to make it modular, and it doesn't conflict yet. This is completely beyond my capabilities.Even so, I appreciate all the comments you have made, which have made me think more.(I don't know English. These are all machine-translated contents and might have some oddities.)
Snek 23.7. klo 7.33 
come to think of it, you could probably upload a version of n-pack balance without ANY weapon changes, then upload each of the weapon's scripts individually to pick and choose. n-pack wasn't built to be modular so it'd be nice to have the option to switch around alternate weapons. prolly tedious to upload tho
Snek 23.7. klo 7.29 
scripts/weapon_pistol_magnum.txt will conflict using that method. for it to be totally stable, you'd have to put the rest of the n-pack scripts in there alongside it, or upload a version of n-pack balance without scripts/weapon_pistol_magnum.txt and add that as a dependency instead. appreciate the effort nonetheless
A1Sur108  [tekijä] 23.7. klo 7.16 
@Snek It has been proven that this is feasible. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3532500111
MeiLudex 23.7. klo 6.38 
if you want the guns to be more powerful the simple solution was to lower the difficulty
Snek 23.7. klo 6.14 
no clue how the n-pack scripts look on the back-end, but I'd assume you need to pack together the 8-round revolver change with everything else in n-pack balance to avoid conflict
A1Sur108  [tekijä] 23.7. klo 6.09 
@Snek So, all I need to do is increase the number of bullets in R8, right? I'll create a separate script again.
Snek 23.7. klo 5.20 
as if nightmare guns needed to be more powerful lmao. I fw the idea of separated nightmare scripts tho, the kreze R8 is cooler than the Taurus
A1Sur108  [tekijä] 23.7. klo 4.35 
@izida1005 These are some adjustments made based on Balance & Other Essentials [N-Pack Add-on], not independently created.
izida1005 22.7. klo 23.21 
So it's just NIGHTMARE separated weapon scripts Or whole Balance & Other Essentials [N-Pack Add-on] with changed weapon stats?