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Lost an entire team on a new run bc for some reason they spawned, nothing I could've done.
In my opinion, also too powerful (though beatable, of course), as a few have suggested already. For a randomly found miniboss, they are an absolutely lethal threat
A few different suggestions could be made I think, if a lowering of difficulty was to be considered of course :)
My first thought would be to lower the duration of the riposte of the survivors (2 rounds instead of 3?), maybe combined with a small to moderate max hp reduction
Anyway, thanks for this great mod!
I needed to read the author's comment in this thread to understand how the PROT boost works from their trinket - it does not give a flat PROT boost, it instead doubles whatever PROT you have from outside resources. That's a smart idea, I think. Just be sure to balance it right so you don't expose yourself at Death's Door!
Yeah they mostly do t's a cool mecha, just why p4 attack your p123 ? It's kinda weird when all the other attack of the trio attack their own rank, I can understand the existence of this skill tho because it's a good pressure tool. But why is it p4 guy it it's litteraly the contrary of all the combat, p1 target p1, p23 target p23, p4 target p4, and suddenly p4 target p123
That's the Sibyl
On a side note. They look fantastic. The sprites are amazingly done and fit the whole ruins vibe imo. I also see good potential for a good balance for lvl 1 dungeons.(Haven't tried lvl3 or lvl 5 dungeons tho!).