RimWorld

RimWorld

Chougou Mechs
119 Comments
[CL] Zalgo 19 hours ago 
Any chance for a CE patch?
Elijah 3 Sep @ 2:34pm 
Adorable
易离 3 Sep @ 7:42am 
好好好!
GuNs 2 Sep @ 7:23pm 
@Ridigan I would like to know as-well cause I'm having trouble finding a charger.
zyzyhasl 1 Sep @ 1:46am 
作者大大,报告一个BUG修复方式,对我来说,<mechEnabledWorkTypes>节点下似乎不能使用MayRequire?我直接把MayRequire删掉,一切都正常了。。。

比如:<li MayRequire=“FrozenSnowFox.ComplexJobs”>FSFProduction</li>,
直接改成:<li>FSFProduction</li>
和 FSF complex jobs 就不冲突了

FrozenSnowFox大佬似乎搞错了?这里是不是不能用MayRequire?
pixelarze 1 Sep @ 1:45am 
we cannot ressurect mech? can you patch please?
Ridigan 31 Aug @ 7:51pm 
what's the deal with the Heron maid? is it meant to be a special maid robot accessible via only the starting scenario?
Hellcat 29 Aug @ 7:19am 
really love this mod. please add more maid waifus. custom mech sounds would be awesome
AAA鲱鱼罐头 28 Aug @ 9:52pm 
可爱捏
Snowfall 26 Aug @ 11:51am 
大佬,我把我config folder清干净以后重新加载了MOD,可以进了,但是在选项里面开启了额外工作以后加载游戏又失败了。。。情况就是加载mod全部失效,进游戏就变成本体+DLC,材质加载失败等等
Goust 25 Aug @ 10:27am 
Update fixed my issue, thanks!
Tohsaka Rin 25 Aug @ 4:06am 
非常可爱,目前是我最喜欢的机器人mod之一,另一个是机器猫:steamhappy:
zyzyhasl 25 Aug @ 1:01am 
大佬,8 月 25 日 的更新又和 [FSF] Complex Jobs 不兼容了
启用DLC,本mod,Xml,Harmony,Complex Jobs
开发者生成pawn的功能无效
梦来来 24 Aug @ 11:16pm 
老哥,新建档太空女仆,剧本编辑器勾选编辑模式后循环爆红,望解决,辛苦老哥了
zyzyhasl 24 Aug @ 10:51pm 
仅启用DLC,本mod,Xml,Harmony。
在XML里改机械体的工作设置,重启后地球就会爆炸:steamhappy:
我没测试太多,主要是生成pawn的功能无效了,我用的PE人物修改器,开发者里生成pawn的功能也无效了,这功能不能用是要我命:steamfacepalm:
应该很好复现,大大快修:steamthumbsup:
Snowfall 24 Aug @ 2:46pm 
现在修好了吗?我可以带着我8个骡女仆出去挖矿了吗?
EmErIcAnMiLiTiA 24 Aug @ 10:53am 
I had the same issue as Goust but I found that if I reset my mod configs everything started working again. The problem would only reoccur when I went in this Mod's settings and changed any of the allowed work types for the mechs.
Goust 24 Aug @ 10:13am 
Ever since the previous update, this mod breaks menus and textures. No pawns load on dev quicktest, when using the gestator the maids show the error texture and the bill menu does not work. Tested with this mod at the top and bottom of load order with the same results. Logs: " Could not resolve cross-reference: No Verse.ThingDef named CGM_MechMaidMilitor found to give to Verse.ThingDefCountClass (1x null) Could not resolve cross-reference: No Verse.ThingDef named CGM_MechMaidMilitor found to give to Verse.DefHyperlink Verse.DefHyperlink Could not resolve cross-reference: No Verse.ThingDef named CGM_MechMaidMilitor found to give to Verse.PawnKindDef CGM_MechMaidMilitor Config error in CGM_MechMaidMilitor: no race Exception in ConfigErrors() of CGM_MechMaidMilitor: System.NullReferenceException: Object reference not set to an instance of an object Some descriptionHyperlinks in CGM_MechMaidMilitorRecipe had null def. " I hope this helps.
waghhhhhhhhhhhh 24 Aug @ 1:30am 
镰女仆又爆了,之前修好了来着。还是跟囚犯聊天爆红字,跟之前一样
모르는사람 23 Aug @ 11:59pm 
I am reporting a critical error with a recent update. When your mod, chougou mech, is active alongside ComplexJobs (or CaptureThem), a critical error occurs.

I believe the issue is related to the recent addition of 'MayRequire' tags in your mod.

MayRequire="FrozenSnowFox.ComplexJobs">FSFProduction
MayRequireAnyOf="Mlie.CaptureThem,Mlie.CaptureThem_steam,lke.Smarter.CaptureThem">CaptureThemCapture

It seems that the necessary loadAfter tags for these mods were not included in the update. As a result, if your mod loads before its dependencies, a NullReferenceException occurs, causing the game to break.

I was able to resolve the issue by manually adjusting the mod order to ensure that ComplexJobs and CaptureThem are loaded before chougou mech.

Please add the appropriate loadAfter tags to your mod's configuration after updates. This is necessary to ensure the mod functions correctly with its dependencies.
垃圾游戏狗都不玩 23 Aug @ 1:37pm 
更新后XML Extensions和打开Complex Jobs设置里prison care选项蠊女仆就会爆炸:stress:
白咕咕 23 Aug @ 11:06am 
装了你这个mod地球爆炸了
Klipwc 23 Aug @ 10:21am 
Game cant boot with this update.
SoeldnerJack 23 Aug @ 10:07am 
For some reason I cant load my game with the current update of this mod, rolled back to an older backup and can load again :(
梦来来 23 Aug @ 9:35am 
感谢老哥的汉化,你是我的神!!!
RutraNickers 23 Aug @ 9:29am 
I'm getting a lot of errors related to Anomaly, but I don't have the DLC. It is related to the XML Extension compatibility since you didn't add a way to verify if the Anomaly DLC is active on that patch.
弧光 23 Aug @ 4:50am 
大佬,模组设置好像变成英文的了
Menori 23 Aug @ 1:23am 
<Patch>
<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="CGM_MechMaidGunner"]/race/mechEnabledWorkTypes/li</xpath>
<value>
<li>Handling</li>
</value>
</Operation>
</Patch>

Delete the /li at the xpath row after mechEnabledWorkTypes, to fix the patching error.
rain5632 22 Aug @ 11:43pm 
If you apply the producer mode, the log will pop up and won't work. May I know if it's a mode problem ([ChougouMechs] CGM.PatchOperationAddOrplace(Defs/WorkGiverDef[defName="WorkGiver_CarryToGrowthVat"])
: C:\\Program Files (x86)\\Steam\steamapps\\workshop\content\\294100\3531074246\1.6\Patchs\JobPatch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper ) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1
Verse.PatchOperation:
Verse.LoadedModManager:ClearCachedPatches ()
Leto 22 Aug @ 11:28am 
[Chougou Mechs] Patch operation CGM.PatchOperationAddOrReplace(Defs/WorkGiverDef[defName="WorkGiver_CarryToGrowthVat"]) failed
I'm getting this error message now. Until yesterday the mod was running
梦来来 22 Aug @ 8:29am 
老哥,更新后mod设置菜单界面变成英文了
埃罗芒阿三三 22 Aug @ 2:37am 
有一个小建议,蚕女仆可以被设置成允许种植,但是她并不会割除或者收获。希望能胜任原版种植机的功能~
rydurakck 21 Aug @ 10:51pm 
How can I pick up weapons with new heron maid? I have Fortified Framework. But not DMS.
Goust 21 Aug @ 7:12pm 
The new mech looks great.
木星船长 21 Aug @ 10:36am 
更新之后,鹤女仆失去了狩猎能力
Nashorn 21 Aug @ 8:50am 
After the update, an error log appears.

[Chougou Mechs] Patch operation CGM.PatchOperationAddOrReplace(Defs/WorkGiverDef[defName="WorkGiver_CarryToGrowthVat"]) failed

I don't use an Growth Vat, just in case.
ChouGou  [author] 20 Aug @ 5:07am 
Thanks, gonna fix that soon
FrozenSnowFox 18 Aug @ 4:18am 
The error with Complex Jobs is caused by your included patch for it. When you use PatchOperationInsert in the way you've done you are actually adding the node <li>FSFProduction</li> not to the node mechEnabledWorkTypes but to the node before it race. If you change the patch to PatchOperationAdd it will function correctly without any further necessary changes.

Alternatively instead of using a patch you can simply add this line directly to the mechEnabledWorkTypes listed on your mechanoid. The MayRequire will ensure the node is only loaded when my mod is active.
<li MayRequire="FrozenSnowFox.ComplexJobs">FSFProduction</li>
SR_CAT 13 Aug @ 3:57pm 
me convesistes con descargar el mods
Pers 12 Aug @ 11:33pm 
Celia 12 Aug @ 4:40pm 
太可爱辣!
Sithgrim 10 Aug @ 4:49pm 
Are the Bombyx Maids able to melt down slag chunks or process chemfuel at the biofuel refinery?
新日暮里 10 Aug @ 5:04am 
可爱而且实用的优秀mod,感谢你的创作。如果能再加入能建造和种植的新女仆,让我彻底用这个mod替换掉原版那些圆形的小铁球机械体们,那就更好了。
10 Aug @ 1:42am 
https://rentry.org/87u43hgq throws this error when loaded with FSF complex jobs
MimicFish 8 Aug @ 2:52pm 
我去,从群星过来的,mod作者真伟大!
遇到不会全选C 7 Aug @ 3:48pm 
蚕女仆一直发呆不干活怎么办QAQ
Truffle 1 Aug @ 9:03pm 
为什么鹫女仆就算满血也会一直显示需要维修?
Glass Fruit 1 Aug @ 1:03pm 
can you add the ability for Mule maids to haul out of energy mechs to chargers or compatibility to Lifter plz do more jobs. That way my shut in mechanitor will finally have no reason to leave their laboratory
弧光 1 Aug @ 6:21am 
请问能加个医疗女仆吗?
此昵称不存在 31 Jul @ 10:07am 
骡女仆能加装载空投仓吗?