RimWorld

RimWorld

Necroa Archovirus
59 kommentarer
Gerewoatle 16. okt. kl. 17:32 
@Bazalisk - Any site that indulges the UK's intrusive and grossly insecure nonsense should be rejected as a candidate for image hosting out of hand.
Bazalisk 16. okt. kl. 15:55 
yea a lot of mods these days are just a profile image and a sea of purple boxes. there had to be a better option than IMGUR :S

I'd like to say this this mod looks interesting but i have no idea lol
MrWall 10. okt. kl. 5:09 
IMGUR has decided to just block all UK IP adresses (due to age verification requirements, I presume). Any chance of getting the details not in image format, short of a VPN?
Agent Washington 24. sep. kl. 16:33 
Gotcha. Here's hoping it gets verified soon
BlueEagle421  [ophavsmand] 23. sep. kl. 23:48 
@Agent Washington
It's being verified by steam
Agent Washington 23. sep. kl. 19:14 
What happened to your Biological Warfare mod? I can go to it from your profile but the mod itself is unavailable.
SmellyFishNuggets 13. sep. kl. 19:42 
the mod spawned over 1000 pawns and my screen went black can you put a limit on the amount of shamblers in a swarm IF your mod is the one that does the shambler raids
Farbott 6. sep. kl. 12:02 
righty, thanks
BlueEagle421  [ophavsmand] 6. sep. kl. 10:32 
@FocussedNut5
Yeah, they are immune from toxins

@Farbott
I don't add any content to this mod from my end, you can try to contact the author
Farbott 6. sep. kl. 10:28 
Not sure if it was brians missiles or biological that had to handle the extra ones, but the deadlife rockets dont seem to appear with just this mod
Karkino 4. sep. kl. 13:47 
@DocHolliday
HOW
shamblers are FROM anomaly lol
kingrevolucion12 1. sep. kl. 9:54 
Is there any way to stop zombies from attacking walls?
DocHolliday 31. aug. kl. 18:42 
will there ever be a version that somehow does not require Anomaly? I know it's not your problem but i hate that DLC...
a.red 14. aug. kl. 9:40 
can we get just a good old green zombie mod ?
FocussedNut5 6. aug. kl. 16:05 
i just noticed this, but are the mega-spiders meant to be immune to the virus i keep finding dead mega-spiders killed by shamblers that never got the virus
Aarmik 1. aug. kl. 12:58 
Would it be possible to make this virus available as a forced condition in the scenario editor? I'm thinking of adding a small % to all non-player pawns being infected. But I don't see it in the selection.
ShivKnight 31. juli kl. 19:20 
Awesome mod. Much thanks for making this a seperate features to spice up those shufflers.
Lich King 27. juli kl. 21:26 
so its like the OG Zombieland nice
nikkipuppy10 26. juli kl. 19:17 
Thanks a ton you legend. Long story short, i was fine with biological warfare, buuuuut, for some weird reason, it looked like even bruises caused infections. so thanks for fixing/rectifying that small pet peeve of mine.
Soul 26. juli kl. 13:57 
How does this interact with Alpha Genes Plagued Shambler gene?
5tratz 26. juli kl. 12:43 
ahh okay, all good, thanks :Upvoter:
BlueEagle421  [ophavsmand] 26. juli kl. 12:39 
yeah it's being verified and it takes a lot of time as usual
5tratz 26. juli kl. 12:21 
Nope, same with me, Biological Warfare is gone, with this error trying to get on it: The item is either marked as hidden or you do not have permission to view it.
BlueEagle421  [ophavsmand] 26. juli kl. 11:20 
@Kamisato Ayato
yeah I didnt even change a thing just clicked "save changes" by acident XD
nine novem 26. juli kl. 11:04 
this and the mod that adds a deadlife psycaster is probably going to be a bad idea
Kamisato Ayato 26. juli kl. 9:41 
Is biological warfare still being verified by steam? cant access it
Brandon12340987 25. juli kl. 23:55 
this and operation dead life... scary combo
CocoBat 25. juli kl. 10:08 
Finally, infectious zombies, thanks.
IDAZIZ 25. juli kl. 7:10 
:c
BlueEagle421  [ophavsmand] 25. juli kl. 5:36 
@gunns22
Yes

@IDAZIZ
No :c

@Henzo
I started making games as blueegle and just changed it on steam too because I like it :)
The mods are still under ushanka, it can be confusing I know but I like the eagle pic too much xD
And thank you!
Henzo 25. juli kl. 3:53 
Out of curiosity, why'd you choose to leave behind the name "Ushanka"?

Good mod by the way - like the rest of your mods. You have an idea, you implement it with a nice vanilla friendly aesthetic. Excellent work.
IDAZIZ 25. juli kl. 3:13 
1.5 please?
Dangermad 25. juli kl. 0:37 
would be cool if there was a toggle to make it so shambler rotgas spreads necroa and maybe meat too
pug 24. juli kl. 17:04 
Oh this is gonna make shamblers and the shambler ritual so much more fun xD
Ploof Ploof 24. juli kl. 12:14 
Great, i was already wondering where the necroa infection went.
Why am i doing this to myself, or rather, to my pawns.
Gues the bio warfare just doesn't feel right if i can't zombify my enemies
gunns22 24. juli kl. 10:06 
Cool. One little thing, though: are Ghouls immune to Necroa?
Luftwaffles 24. juli kl. 9:27 
@LomebiPL you could probably use cherry picker to remove the metabolic exhaustion condition
LomebiPL 24. juli kl. 3:52 
Does anyone have a mod that disables the limited time on shamblers?
Airless 24. juli kl. 0:04 
This mod with "shamblers hate wildlife" and "Deathpallcalypse" for the shambler faction and scenario if you want will give you some crazy results. Super fun would recommend (The Deadlife quest mod is good too if you want a more themed run)
SKEL 23. juli kl. 20:47 
Oh damn... I'll really have to buy Anomaly now :P
Corrin von Drachenor 23. juli kl. 19:54 
Oh cool, Plague Inc stuff!

Hope to see the worm.
Rincewind 23. juli kl. 14:50 
oh now it's my new favorite mod.
just add here "shamblers hate wildlife" and your whole map can turn into shamblers if you didn't pay attention.

just watched how fast bited pig turned into one big angry family.
I.A.N.A.S 23. juli kl. 14:48 
@Ravinglegend yes i do have the biowarfare mod active
midnightwave 23. juli kl. 13:35 
THESE ARE THE END TIMES

THERE WAS NO HOPE OF SURVIVAL

THIS IS HOW YOU DIED
Wimpsley 23. juli kl. 12:07 
How long do the shamblers stay alive for after an infected pawn turns? Do they die after a few days like normal or do the shamblers live until they're killed?
Ravinglegend 23. juli kl. 9:57 
@I.A.N.A.S Do you also have the biological warfare mod?
I.A.N.A.S 23. juli kl. 4:28 
How can i get necroa pathogen? whenever they die of the disease they turn into a shambler and it gets rid of the condition to get pathogen i want to start a facility where i have a horde of slaves and turn them into shamblers to release them on my enemies
Smiley Face Killer 23. juli kl. 2:47 
This sounds amazing
If CE wants to throw errors at me it can be damned I will endure those errors for this
恰似宛然一笑生花 23. juli kl. 2:32 
Hello BlueEagle421. That's an awesome mod.
So I created a mod " Necroa Archovirust_zh
 " that adds a Chinese translation for your mod and published it on the workshop. Thank you for your contribution! Keep on keeping on!:dslike:

And I noticed a minor UI quirk that might need tweaking: The SeverityPerAttack slider currently only moves in 0.01 increments when dragging. Was this intentional?
Farbott 22. juli kl. 21:14 
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA