RimWorld

RimWorld

Trains of the Rim
325 kommentarer
Doom_Slayer_919 24 sep @ 15:20 
wait it turns out there are heavy bridges but only with the new DLC...
Doom_Slayer_919 24 sep @ 15:10 
Don't want to sound rude but can you make the trains work with bridges? I'm on a map that is filled with marsh and I cant get a train to be built as most of the map would be cut off...
Zodiac Killer 23 sep @ 21:13 
Interesting looking mod. I wish the trains had some wear & looked a little more worn down.
Tzeentch Bot 23 sep @ 5:51 
This very mod prevents my Rimworld program from successful initialization.
Hikistnyaicu 22 sep @ 1:47 
It would be great if the mod became compatible with RimWorld together.
The only problem right now is that the built railroad isn't saved on the server; it's only accessible to the player who built it and disappears after exiting the game.
ambient_npc_manager 21 sep @ 7:14 
it would be so cool if trains of other factions could come in or even pass by
EV_SkyFall 20 sep @ 6:56 
great mod
it would be nicer if you can upgrade path
i built path and it cannot be changed into dirt road or stone road
Mass_KillerXX 19 sep @ 17:37 
Is it possible for this to work on 1.5 also?
Cletus 18 sep @ 15:39 
this is perfect for industrial players
tigertank909-YT 18 sep @ 6:44 
add armored trains
KoJiDaLo 17 sep @ 1:45 
oh, that's not a bug, that's just how the game works. so what happens is if say the tracks are going NW on the world map but on the colony map the tracks only connect to the west side then the game thinks it can't access it. so to fix this all you have to do is build a track in the direction that the world track is going. it's not a bug it's how rimworld is coded.
Redacted 16 sep @ 20:30 
i alos recieve a NW pathfinder problem, even got a mod to make the train tracks go to the edge of the map but it didnt work. please fix it when you can
Enw 16 sep @ 18:44 
I finally built a rail network large enough to warrant trains. However, when I attemt to send the train as a caravan as instructed above, I get an error "Some Pawns cannot reach map exit SW" (or similar, I brilliantly closed the game before writing this). I built a complete track to the edge of the map, so I have no idea what that's about. The only thing that just came to my mind is that maybe it might not fit through the gap in the wall, even though the track fits through there.
Does anyone have any answers to this?
ColeYote 16 sep @ 17:20 
Ah, excellent, I can finally make a colony of anarchist train perverts
how do you build a road? im clicking build road and then an adjacent tile and the caravan still says "waiting"
Xenon 14 sep @ 4:38 
How is it on tickrate?
BottledDew 13 sep @ 5:52 
Currently, Rimsort V1.0.41 does not automatically add and sort this mod's dependent mod "Vehicle Framework" into the active mod list.

This makes rimworld pop some red lines in the debug log. Posting in case anyone is running into the same issues
Draconon 13 sep @ 2:59 
@adanufail yes, it's 1 progress per X time (IDK what that timing is) per pawn so 12 pawns works 4 times as fast as 3 pawns
Ash39503 12 sep @ 20:13 
Is there any devmode commands or actions for instant railroad construction?
Mega Pro King 12 sep @ 14:46 
Great Mod, Remade Switzerland
Adanufgail 11 sep @ 6:41 
Does the number of pawns sent in a caravan to build a railroad affect the building time?
Patriote 10 sep @ 15:19 
industrial revolution in rimworld wow
Hunter69 10 sep @ 1:06 
what...
Tris The 9 sep @ 12:33 
@CHICKEN @MegaZillaDestroyer12 if you go back around 4 pages it is explained that there were major changes made to map layering that prevents backwards compatibility. Given that this mod was made for 1.6 with the changes made for Odyssey, he would have to mod in an entire framework to get that working.

@PrinceOfPluto Any luck with the tile tags for the sleepers and rails, raiders still treat them like loot containers, "High Value Asset", or something
CHICKEN 9 sep @ 9:11 
pls 1.5 kang
MegaZillaDestroyer12 8 sep @ 7:05 
1.5?
DarakuGato 7 sep @ 22:09 
So do they drive on your colony map since they don't require rails unless it's the world map?
Pvc pipe 7 sep @ 20:46 
my ass didnt see the compat text part I may be retarded, but thats good that it is comptatible!
alex.isaac.h 7 sep @ 15:04 
i like trains more
Usernames Are Hard 7 sep @ 11:29 
Damn, I was sleeping on this until I realized it didn’t use SRTS anymore. That’s fucking awesome.
A trains mod is actually insane.
Pvc pipe 7 sep @ 7:45 
Theres an old continued mod called roads and rails of the rim, could Trains of The Rim be patched to use those rails as it's own?
BaguetteMan 6 sep @ 16:30 
i like trains
Darkwing Duke 6 sep @ 11:32 
Hey is there some way you can redo the art assets to fit in a bit better with Rimworld?
SamStrike 6 sep @ 7:06 
Do construction mechanoids not count for helping building the rails?
i need to say i have some bad vibes about the trains and it includes the years 1938-1945 xD (dont forget rimworld is an warcrime simulator) but still a very good mod
wolfsstier 5 sep @ 10:47 
1.5 Please
NekOrz 5 sep @ 8:32 
Caravan got ambushed while building the railroad, and all the progress is gone. Sadge
Cheeto 5 sep @ 7:56 
ts tuff
joelwinsagain 3 sep @ 14:42 
is there some way you can tag rails and sleepers as floors or something like that, so every raid won't just run around destroying them instead of attacking? if I'm not mistaken that will also allow them to exist under VVE garage doors
killerwolf58342 2 sep @ 16:45 
what about adding a refrigerated car, to keep food frozen while transporting
lexcpa324 2 sep @ 13:32 
finally, I can hyper colonize some poor folk in an incredibly efficient way, excellent
Big B 2 sep @ 12:59 
I really hope someday even pc player could caravan into your city with their trains. Would be super!
CristoElMago 2 sep @ 12:40 
Can we mount guns on them? Just curious, not really like the mod
Vlad Draculea 2 sep @ 3:15 
UZKUL DHRATH ZHARR! HASHUT! HASHUT! HASHUT!
Leban 1 sep @ 6:20 
Can we mount guns on them? I need it for my homework
Sean 1 sep @ 3:12 
Can we mount guns on them? Asking for some Dawi-Zharr with plans of warcrimes and genocide
ZapKaboom 31 aug @ 17:43 
Can we mount guns on them? asking for the person under me asking for their friend
Mekh_Tea 31 aug @ 16:26 
Can we mount guns on them? asking for a friend
SSCMC 31 aug @ 1:34 
to the morrons what want a they will attack a rail setting why do you hate yourselfs. leave the rails alone