RimWorld

RimWorld

Less Punishing Smokeleaf
8 Comments
TwoBitSprite  [author] 11 Aug @ 5:32pm 
@Ali50 Ill take a look at that tonight.
Ali50 11 Aug @ 2:57pm 
@TwoBitSprite is it possible to change the -10% Consciousness to x90% Consciousness instead?

My pawn had several consciousness debuffs already and decided to gat a smoke to cheer up - only to be incapacitated instead. In the worst case that -10% could even kill a pawn if you reach 0% through it...
HMMMMMM 29 Jul @ 7:24pm 
would be be possible to add an option that allows addiction?
TwoBitSprite  [author] 20 Jul @ 5:05pm 
So I'm not sure if this is something that changed recently or I just never noticed it but it appears that because its marked as always safe from addiction, Rimworld just *doesn't* load the addiction section of the Smokeleaf Def file, which is where the stat for it refilling the need bar on addicts is.

So to fix it I've done a bit of a hack, which allows that bar to be filled, while still effectively removing the chance of new addictions forming. I made the minimum addiction tolerance 110% and gave it an addiction chance again, but since its impossible to get to 110% tolerance it becomes effectively impossible to gain a new addiction while allowing it to fill the need of already addicted pawns, or pawns that get the need bar from memes / traits.
TomSansGravitas 20 Jul @ 1:01pm 
I found this mod stopped my addicted pawns' smokeleaf need from being filled.
Rain 19 Jul @ 2:48am 
Bro consejo, investiga en la vida real como funciona la hojaumeante jajaja y lo aplicas en el juego, haci lo harias mas realista, apoyate con chat gpt para la investigacion
evil yaoi wizard 17 Jul @ 6:08am 
thank you! i missed that mod
Filipino Goku 17 Jul @ 6:05am 
Big fan of these rebalancing changes. Thanks for the mod!