RimWorld

RimWorld

Naked Tribal Gravship Start
32 Comments
Rex  [author] 18 Aug @ 2:53pm 
I hear you @The God, but I think that kind of eliminates the challenge a bit. It works if you just instantly launch your people. Good luck my man
The God 18 Aug @ 5:29am 
Well then maybe you could give a heater so someone could actually take a moment to take in their characters in space
Rex  [author] 12 Aug @ 10:09am 
The whole point of this scenario is that you're naked Comrade - you can still launch it so long as you do it immediately. If you wait too long, the ritual area registers as too cold and you can't launch
Comrade Corwin 12 Aug @ 3:17am 
It says that I cannot launch from the initial platform because the ritual area is too cold. Unless I've done something wrong, you might want to give some vacsuits to start the scenario.
Rex  [author] 11 Aug @ 11:55am 
LOL well I'm happy it's going well for ya!
JayleeVT 10 Aug @ 1:09pm 
Yeah I've been streaming our run. It's going okay but I was scared so I put it on Adventure Story LOL so that's probably part of it.
Rex  [author] 8 Aug @ 9:28am 
Your wishes have been answered! @JayleeVT
JayleeVT 6 Aug @ 11:27am 
I was hoping for something like this!!!!!
Rex  [author] 25 Jul @ 3:32pm 
They're supposed to have no gear in this start - they're naked tribals in space with this start.

If they're naked in the base game start though, or if the gravship isn't connected, then that's a bug with some mod out there. This has nothing to do with this mod, but do you have any mods that change anything about the gravship connections? That might be causing your issue here
evilgiraffe666 25 Jul @ 3:04pm 
nah, same is true with the normal gravship start, my colonists have no gear. Seems like a problem on my end.
evilgiraffe666 25 Jul @ 2:52pm 
My pilot console/thrusters aren't connected to the grav engine, tried reinstalling it but no luck. Possibly a mod issue, if it's working for others? Might be because there's research missing?
Rex  [author] 24 Jul @ 5:15pm 
Thanks! I appreciate you testing it
Brutus 24 Jul @ 5:11pm 
Working again thank you
Rex  [author] 24 Jul @ 4:33pm 
It's just a scenario, so it may or may not appear in Rimpy, but it should just work in game
Rex  [author] 24 Jul @ 4:32pm 
Please try one last time - I believe it's working now. Might need to wait for it to update, or you can force it by unsubscribing and resubscribing
Brutus 24 Jul @ 4:25pm 
Tried all this loop, still nothing
Rex  [author] 24 Jul @ 4:23pm 
Let me try to revert something and make sure it's working
Juanma02 24 Jul @ 4:10pm 
sadly, it doesnt appear for me neither
Rex  [author] 23 Jul @ 8:23pm 
Strange, let me check it again. Are you sure the mod is enabled? And are you using any mods that change the scenario menu?

If that fails, try to disable and re-enable the mod
Brutus 23 Jul @ 5:40pm 
So i went to start a new colony with this start and now it isnt showing up in the list of scenarios, idk if something happened after the update, because it was there before the update
Rex  [author] 22 Jul @ 5:21pm 
Thanks mate! I appreciate it. Just make sure you take off fast, the interior of the ship will quickly give you hypothermia if you don't take off immediately LOL
truncate 22 Jul @ 5:13pm 
this is sick actually i gotta try this
Rex  [author] 22 Jul @ 1:58pm 
Yup!
Brutus 22 Jul @ 1:56pm 
Thank You
Rex  [author] 22 Jul @ 1:26pm 
@Brutus Done! It should be updated in about 10 minutes when steam verifies the file. Thanks!
Rex  [author] 22 Jul @ 1:21pm 
Let me update it - the version mismatch is because they just released a new version, I can update it really fast here
Brutus 22 Jul @ 12:40pm 
This mod is getting flagged for mismatch version now, and it shows as unknown on rimpy
Sig (Von Luck WT) 17 Jul @ 5:06pm 
ha ha ha ha ha this is great thank you!
CrackaJack 17 Jul @ 9:02am 
sweet
Syliss 17 Jul @ 1:31am 
im going to give this a go next restart sound BRUTAL
Rex  [author] 16 Jul @ 9:28pm 
I appreciate that LOL
Darius Wolfe 16 Jul @ 9:06pm 
Will probably not play this, but the name, description and idea are all :chef's kiss: