Bellwright

Bellwright

Warlords
47 kommentarer
pizzaknight21 For 2 timer siden 
What is the Castle called, I researched the lodge I just cant find the castle in the building menu?
tf 20. okt. kl. 13:10 
hello developer of this mod
The castle is really pretty!
Funny, on the map it is huge. but in reality just a keep
Unfortunaly it need lots of work>
The villagers/ npc get stuck/ lost inside when trying to store items
The only thing that does works for them is the well.
As for the player> the stairs where is also the kitchen> cannot go up.
plus i have noticed the lantern are not on.........
So i really hope you conintue on this amazing mod, so it will be properly functional in the game
Please let us know
Kind regards
drewskie 19. okt. kl. 18:57 
if you set castle as its own outpost villigers wont spawn inside pro tip
schrek 19. okt. kl. 4:35 
Bonjour.Le château et super mai les personnages reste bloque dans certain endroit ou on fabriques des haches ex, dans l angle.
Zocker 15. okt. kl. 10:20 
npc goes stuck
火葬场老板烧两个打折 13. okt. kl. 4:40 
You have a problem with this. Loading other mods can cause the game to crash
42na 10. okt. kl. 14:32 
Workerts can't find path and get blocked all the time, cool thing to have but for now need more work amd some time to polish
sibsquate 17. sep. kl. 1:15 
Замок конечно грандиозный! Спасибо за работу. Сам замок ещё является сам по себе и хранилищем куда идут поставки, но взять от туда что либо нет возможности. Хотя точку размещения можно найти, но функционировать с хранилищем нельзя. При попытки переместить замок игра вылетает. Желаю всего лучшего автору мода.
Little_Viking 15. sep. kl. 1:08 
Hello, the second floor is blocked by invisible wall on the stairs, and my workers get stuck on the tower entrance every time, thanks,the castle is awesome but, can you fix it please? I do like tit so much.
ckellis89 13. sep. kl. 23:22 
noticed my workers get stuck all the time inside the castle.
SENO 12. sep. kl. 12:25 
can you make more buildings? would be great to see more like this that i can build in game. but great mod!
Ego 11. sep. kl. 4:26 
love it cant access the stairs tho to get up in the keep
isi 7. sep. kl. 15:47 
looks like a really nice idea .
TheChosenman 2. sep. kl. 7:18 
really cool mod but needs a lot of work for it to be usable
Quintus 30. aug. kl. 3:48 
Nice castle , unfortunatlly , workers are stuck inside when the construction phase . Workers keep providing goods in the castle even if majker stock is set to 0 .
kosmix 26. aug. kl. 16:00 
Мод очень хорош. Замок очень хорошо вписывается в общую тематику игры. Но нужно доработать работу с НПС, на верхних этажах все застревает.
Jai0py 26. aug. kl. 2:06 
its visually very cool but needs work to make it stable would love to see more work like it since there is a lot of empty land to fill ie ruins or village buildings
Muhammed Alparslan 25. aug. kl. 12:21 
çok güzel ama kalede 4 yatak olsa daha iyi olurdu
† K J B † 20. aug. kl. 0:21 
invisable wall at the stairs past the wiever
† K J B † 19. aug. kl. 23:27 
It also crashes the game if you try to relocate it
Campeador 15. aug. kl. 3:15 
need fixes when the raid comes to castle the game crashes:steamsad:
kingdavid28 8. aug. kl. 12:40 
when raids come for your village the game crashes, and it only happens when the bandits start their march.
TheAmazingAky 3. aug. kl. 20:26 
something i have encountered was when raids come for your village the game crashes, and it only happens when the bandits start their march, don't know why but when i disable the mod the raid happens and doesn't crash.
Slavka 28. juli kl. 7:38 
ToTheM Please tell me will you be updating the MOD? I really want to see it functional.
Chubby 67 28. juli kl. 6:32 
It is very beaty but the villagers don't understand where to go...
ajdahan 25. juli kl. 16:11 
Great mod! But NPCs get stuck in this castle. Chickens escape from the castle and can't get back in. Maybe there are plans to make a medium and large castle to accommodate all kinds of animals and apartments for NPCs?
.M. 24. juli kl. 8:04 
NICE MOD!
Wolf King 24. juli kl. 0:10 
great mod! is it possible to add a housing section to the keep? With about 8 slots? You could put it on the building who entrance is closed off on top of the castle wall connected to the keep!
Mighty Zarkon 23. juli kl. 6:30 
I LOVE this idea and hope to see some variety of placeable battlements and fortifications coming soon, the potential for this idea is EXACTLY what this game needs!

Can I request a wooden Motte and Bailey?

The only major negative I have to report is this.

Despite the amazing build, it seems to be a venus fly trap!

All my villagers suddenly get the urge (even with all storage in the castle turned off) to tour your castle of badassery...(can u blame them?)

The problem is, they don't come out...

They hit every corner in the place and either stay there or just start the bellwright version of a "moon walk" dance at random spots within the structure.

I know nothing of the "nuts and bolts" of how pathing works, but I cant use this excellent build in a live game due to this issue.

If you do have plans for more, perhaps a more simplified layout for the simpleton villagers we try to herd in game?
Finch 23. juli kl. 5:08 
Great addition to the game. No crashes here. All workstations and sitting work fine. Only issue I came across is the 2 small stairs above the weavers nook to the next floor cannot be mounted.
NateTheGreat 22. juli kl. 14:21 
May i add I had more than 8 mods installed and removed all at once so not confirmed it was this one causing it either .
NateTheGreat 22. juli kl. 14:20 
I had a crash but wasnt sure what casued it . I removed mod and it stopped crashing i reinstalled the mods and all my things came back but it didnt crash so far . its been a day now .. might be too many AI teleporting so i closed all work stations in castle and all the chests so they have no reaso to go in and keep it strictly for me and my guards .
TheAmazingAky 22. juli kl. 10:23 
Can someone test something for me? When I used the mod it caused me to crash, I though it was the building stations cause when I interacted with the weaving table it caused a crash, but i also had a lodge built, so is the lodge causing the crash or the crafting stations? Let's test this to help the mod author make his mod better
NateTheGreat 21. juli kl. 5:00 
I think its the best thing in the whole game brother for real LEGEND !
ToTheM  [ophavsmand] 21. juli kl. 4:59 
NateTheGreat Navmesh is a total pain in the ass but once i get some time i will fix it. It's my second mod to date in unreal so im learning a lot still
ToTheM  [ophavsmand] 21. juli kl. 4:58 
JoelGoodsen haven't exactly tried. might be possible to have it blank and let things in. the main challenge for that is that I had to remake smithy, tannery etc. those buildings in the base game are whole houses which you can't fit properly in the castle.
NateTheGreat 20. juli kl. 19:28 
Came back just to tell you this is Phenominal , sure AI needs some navigation works but wow ! GREAT JOB !
JoelGoodsen 20. juli kl. 17:13 
Found it! Under "Small Castle" in the build plans. Looks great! Did you have any trouble with it letting you put constructables on the platforms? Or is everything in it placeables?
NateTheGreat 20. juli kl. 15:34 
Im gonna keep an eye on this beauty . Once Ai is fixed im in . Good work !
JoelGoodsen 20. juli kl. 13:51 
So how is it built? Just build a Lodge and it appears? Or is it called something else in the buildings list?
Slavka 20. juli kl. 5:09 
Good afternoon. You did not consider such a concept or idea, to make a large camp (as an example of a large camp of bandits), and inside all functional buildings (boiler, blacksmith, chests, racks, simple workbench, research table, cutting logs, weavers, lumberjacks, etc.). It is also possible that it contains 10-15 people. I really liked your idea with a medieval lock.
992080999 19. juli kl. 21:08 
The wooden stairs of the indoor loom are not accessible
992080999 19. juli kl. 13:09 
Every time a castle is raided, it will collapse
Slavka 19. juli kl. 1:03 
Very cool and desired mod. But at the moment, people cannot reach their workplace. You did not think, maybe all the functional buildings are made below in the courtyard of the castle itself so that the NPS would not get stuck.
ToTheM  [ophavsmand] 18. juli kl. 8:56 
wolonggong right now is not a finished product. but it's placeable and usable, workstations inside are usable. It's placeable like any other structure in game, has a palceholder construiction side for the lodge, once is done the castel shows up.

Main issue is now NavMesh, the pathing or the AI cause they get stuck in corners sometimes
Slavka 18. juli kl. 8:39 
It"s very COOL. Thank you) I just need to make more resources to build it so as not to underestimate the gameplay.
wolonggong 18. juli kl. 8:09 
Would love to see some more detailed information on this...is this crafted? Is it a single build? Are there many parts that need to be built? What components are needed to make it? Is it even place-able or just added already made to the game? There is nothing to go on in your description.