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再然后钓到大于平常的鱼小人就会加心情 拉上巨物 +3(
再再然后大于平常且破自己历史记录的时候就会进入“正在迷路”的娱乐状态 抱着鱼在殖民地到处转找人聊天 你怎么知道我拉上了巨物 +6
Is one of these supposed to be. "next to"?
simple sidearms
Auto rearm
Without giving everyone the policy to carry, use or equip the golden rod?
绝对不是因为我也喜欢钓鱼
是我喜欢的MOD,我直接订阅
I am not sure how it works, but maybe it'd be safer to credit Relogic in the mod's description then? At least until you make your own sprite (IF you plan on making your own sprite)
Not everyone notices everything.
This appears to be a fishing mod.
It's confusing.
Could not resolve cross-reference to Verse.ResearchProjectDef named Fishing (wanter=researchPrerequisites
Does this mod require Oddysey or something?
Running RW 1.6
Ideaology
Biotech
1.修改了饵料盒的逻辑,现在只有当饵料盒生效范围有pawn时才消耗燃料
2.使用缓存技术,优化了饵料盒的性能
3.修改饵料盒的生效范围显示为绿色
Updated on 2025/7/21:
1. Modified the logic of the bait box. Now fuel is consumed only when there is a pawn in the
effective range of the bait box.
2. Use caching technology to optimize the performance of the bait box.
3. Modify the effective range of the bait box to be displayed in green.
这个mod和replace stuffmod一起启用时 在我的500个的mod列表下(对,只启用这两个没事)会让游戏里三种蜈蚣受伤时出现大幅度掉帧,我不知道为什么,我已经放弃查原因了
Update: The placement of fishing spots now supports bridges from other mods (before the update, only the vanilla bridges were supported)
@发疯的法师 添加了粗饲料作为可用材料之一