Half-Life 2

Half-Life 2

matthewwwww's reimagined overwatch
36 Comments
justdeltaxd 9 Sep @ 6:59pm 
Too late now but you could've used urban camo for Nova prospekt guards
justdeltaxd 7 Sep @ 10:47am 
this actually looks really good im gonna save this
morarivaleriu6 7 Sep @ 2:55am 
i actually really like this
matthewwwww  [author] 6 Sep @ 9:36am 
no because that mod also replaces the textures
sharko gaiming 6 Sep @ 1:27am 
Dose it work with improved vanilla combine?
matthewwwww  [author] 29 Aug @ 5:55pm 
alr i'll get it in a bit
kitter 29 Aug @ 5:13pm 
hey, even though the big ass 20 got removed from the leg plate, the zombine and the stripped reskins still have it
Wibble 21 Jul @ 1:18pm 
Its always the simple reskins that have the most charm to them.
Pacific Leoplurrodon 20 Jul @ 11:31am 
This is actually good, typically they're just tacticool reskins. But this adds color! Something we don't see usually. Thanks matthewwwww you are a (w)
Шляпа 18 Jul @ 2:32am 
Gmod port pls
matthewwwww  [author] 17 Jul @ 12:45pm 
yea i tried to make it look retail but since i made the main soldier green, it ended up looking like the suitless combine soldier concept art lol
BazTheSpass_12 17 Jul @ 12:39pm 
dude ok....THIS...is PEAK!! i love the way it looks like a mix of the concept art and the retail
killermonkey75 17 Jul @ 10:48am 
you work so quick, nice one man.
matthewwwww  [author] 17 Jul @ 10:26am 
gmod port and alternate version are out
killermonkey75 17 Jul @ 9:45am 
fair, they are a little bit out there, but I personally just think they look cool, also maybe gmod port if you get the time? you just haven't made a gmod reskin in ages and there's not much like these on the workshop.
matthewwwww  [author] 17 Jul @ 9:42am 
sounds good i'll probably make that an alternate version though since i'm not a big fan of the helmet lines
killermonkey75 17 Jul @ 8:48am 
also if you can, maybe try making the soldier's helmet black and the shotgunner's brown or something along those lines.
killermonkey75 17 Jul @ 8:47am 
I like the way the prison guard's helmet lines turned out, maybe you could do the same for the regular soldier and shotgunner? maybe make them white for the soldier and orange for the shotgunner (to match the 20 and the shotgunner badge) that could also help differentiate them a bit more too.
CEO of Fart & Poop 17 Jul @ 5:30am 
I was thinking of basing the Guards after the unused yellow Soldier variant from Alyx (Commander?) a yellow and black look might be worth a shot, though then we'd have Beebine
matthewwwww  [author] 16 Jul @ 5:42pm 
i'm pretty sure that one was just false speculation, what it most likely was is that whoever designed the textures used an older soldier texture for the base or they brightened the texture beforehand as to keep it from being too dark, which gave off the appearance of their being a lighter texture underneath

as for the helmet marking, i can probably do that, i just have to get it in a specific shape so it isn't warped around the helmet
CEO of Fart & Poop 16 Jul @ 3:52pm 
About the Prison Guards looking as they did in retail... this is purely speculation and might've been born out of misjudgement but on Gamebanana there is a mod that supposedly recreates an early Guard texture, though that is based on a few stray pixels, really just makes them a lighter green
killermonkey75 16 Jul @ 11:55am 
also, small little request from me, do you think you could try adding the markings from the HL:A combine onto their helmets? I know you tried with the old hla style gmod reskin before, but maybe you could try just adding a simple line like the elite in that reskin if you can't figure out how to make the three line thing look good.
killermonkey75 16 Jul @ 11:50am 
by E3 they meant the metrocop's E3 design, the green brown and white one I think.
matthewwwww  [author] 16 Jul @ 11:41am 
the 20 on the soldiers leg was added because this is based heavily off of a gmod model pack.

the shotgunner (and by extension the other soldiers) look empty because i wanted to create a simplistic design that feel uniform to each other, in conjunction with the fact that these were supposed to have tactical gear on them to fill in the blanks but i wasn't able to figure out how to pull that off so the idea was scrapped.

the elites have red armor all around their body because i found it really strange how they only have red armor on their arm in their normal textures.

i'm not aware of there being any design for the prisonguards being shown off in e3, every combine soldier design before the game was released was the same as the standard one, prisonguards weren't added until the final game was shipped and shotgunners weren't added until episode 2.

again though, all the textures are subject to change and i'll try and improve them over time
CEO of Fart & Poop 16 Jul @ 11:20am 
Few suggestions:

-Move the '20' from the Soldier's high to the right arm
-Not sure what you can add but the Shotgunner looks mostly empty save for the left arm
-The red on the Elite seems too smooth and lacks that grit the usual armor padding has and in practice the thighs also having red padding doesn't look nearly as good as I had imagined

Again, great work but a little flair is needed, I'm not too terrible fond of the idea of the Guards looking like hue shifted Metrocops buuuuuut maybe you could base it off their 3e/leak appearance, though now I have to ask if you're interested on doing the Metrocops for this as it might be awkward for two enemies to look that similiar to each other
matthewwwww  [author] 15 Jul @ 2:55pm 
yup, with a little bit of dark green here and there
CEO of Fart & Poop 15 Jul @ 2:42pm 
So white helmet black armor?
matthewwwww  [author] 15 Jul @ 2:03pm 
i'm thinking maybe metrocop colors with a digital camo overlay now
matthewwwww  [author] 15 Jul @ 2:03pm 
yeah i wanted to give them a different design but i struggled on what i wanted them to look like
CEO of Fart & Poop 15 Jul @ 1:49pm 
although I think the prison guards could use a bit more work, they're mostly the vanilla HL2 ones but with altered eyes, maybe a different uniform color?
CEO of Fart & Poop 15 Jul @ 1:48pm 
Is this... PEAK Half-Life 2 modding I see?

great work, I love more subtle approaches to changing HL2's atmosphere
matthewwwww  [author] 14 Jul @ 11:26pm 
i'll fix it in a bit
Tobias 14 Jul @ 11:16pm 
the prisonguard shotgunner is oiled up
AtrociousBean 14 Jul @ 7:49pm 
guh????
marcos.a.feijo 14 Jul @ 4:56pm 
does with the mod with ep2 dirty textures (in hl2 episode two only) please