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I encounter little bug with the archonexus quest, looks like when you change the map often it can happen that the cerebrex use will delete your UI and freeze game without crash or logfile.
Could use it freely until i reached 3/3 archonexus
However, there is one thing I struggle with the new Network Access. See, after executing a command, I can't tell if it's enabled (in the case of friendly mechanoids for example), or if I built an oil rig (in the case of settlements). By extension, I do not know if I made settlement mechanoids or not when I order some.
Point being, it would be nice to have a "Status" List of the Mechanoid Hive, where we know what their troops resources settlements status etc... Are. Is this doable? It's more of a quality of life suggestion to make it easy to know what's happening.
Basically it's an ability you use that opens up a menu with commands, you then write the command you want to use into the text box and the effect happens.
If yes simply destroy the cerebrex node and respawn it with dev mode.
https://pastebin.com/5mBbA1J3
Added harmony dependency
New commands for network access menus:
[M.O.O] Mechanoid Offensive Orders:
Update: Synchronize the mechanoids targeting system to ignore current allies.
Purge: Update the mechanoid targeting system to attack everyone. Excluding you.
[M.I] Mechanoid Industry:
Mining: Order construction of sites that will send uranium and gold over time.
Fill: Order filling of the mechanoid excavation sites.
Fix:
Mechs will no longer attack prisoners or slaves.
I'm keeping the dev button in case there's ever an issue and people need to activate the drop to see the error message, concerning the balance, I feel it's fine as an item you get for beating the game.
I'm not against making a cell generation for the sites, though it's odd you could enter them since I removed the ability to do that or at least thought I did.
Concerning the mechs attacking the prisoners, I'll see what I can do.
cool mod though either way.
The reward on the base game is interesting, but in the spirit of making it balanced, they kinda of like made it very unappealing. Same with anomaly!
Thank you so much for your mod, as always!!!
Added a new command:
Eradicate Destroy a faction in the world. (May break your save depending on who you remove.)