Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

The Scout TF2 - Beta v0.2.0
34 Comments
Skullimerp 19 Aug @ 7:30pm 
jerma?
Made Up Sub-classes 19 Aug @ 2:19pm 
holy peak
Mr.Squibble 18 Aug @ 1:18am 
is that 2fort scout i see
2fort scout 16 Aug @ 1:15pm 
wow they added me into the game
The86thplayer ❤ 15 Aug @ 7:58pm 
Overall great idea, I love the ammo management and this is a well thought-out character!

Only issues I have:
Gun particles are basically invisible, and its hard for both the user and opponent to tell whats going on gun-wise. I discovered quite quickly that both the primary and secondary have a "Short, medium, and long range" option, and used them accordingly. My opponent didn't catch this though and frequently landed in situations where it kinda felt unfair to them that they had to guess which small set of pixels i'm going to shoot them with.

I think Bucket of Chicken (referred to as "BOC" from now on) is kinda OP. For one level, you get to use BOC and get 50 frames + stun on your opponent. I think this should either be nerfed, or put at a higher level. It feels very unfair to just pause your opponent.
TheBrutalBeast 10 Aug @ 1:12pm 
i feel like we should be able to aim the scattergun, since, you know, its a ranged weapon
XenonTitan 10 Aug @ 8:02am 
MEDIC
MEDIC
DOC COME ON MAN
I'M DYIN ERE
riley 7 Aug @ 10:32am 
u need to make the team and make little videos like the meet the team and one mod thats all of the classes lol
KingMrDom 7 Aug @ 4:30am 
Grass grows, birds fly, sun shines, and brotha, I hustle
Yomi Scout Dev  [author] 6 Aug @ 5:03pm 
@Kagetaja447 unfortunately that would probably be OP
Kagetaka447 4 Aug @ 7:47pm 
can I please get slide after whiff cancel?
Mac10 29 Jul @ 3:36pm 
think fast chucklenuts!
Shen 27 Jul @ 11:47pm 
you morons go flying
pozitivchik 25 Jul @ 3:52am 
Nice mod,it's pretty balanced,Good luck with the development!
Mdbgamer 24 Jul @ 10:01am 
Honestly, pretty decent I think. I'd have to try this in an actual match rather than a test round against Goon, and the guns seem to have an inconsistent hitbox or something(I'd also need to turn hitboxes on to see why the guns randomly wouldn't hit something they'd normally hit just fine before), but overall pretty decent. A personal suggestion for me is to give every gun an aiming circle, but I also know how much of a pain in the ass it is from when I'd tried to make my own mod, so do what you will. :)
Yomi Scout Dev  [author] 23 Jul @ 9:37am 
only a few more things are planned to be added, and then after that I need to redo most/all animations and do partical effects. I say we're about 1-2 weeks till it's done
Yomi Scout Dev  [author] 23 Jul @ 7:42am 
@TheBrutalBeast mad milk gives you healing on hit if you hit someone with milk, and hype gives you unlimited air options while it's active

@Chucklenuts, I don't know why that is, I nor anyone I've tested with have encountered that, but the most recent update that I just posted a few minutes ago as of now should fix it hopefully I guess
Chucklenuts 21 Jul @ 12:58am 
Slide move crashes my game yo.:steamhappy:
Dashinix 19 Jul @ 11:35pm 
Hello I found this very interesting and look forward to your development of this mod!
BearBait 19 Jul @ 10:31am 
the sprite is immaculate
prof. backshot 18 Jul @ 6:02pm 
nvm, need super to charge stuff
prof. backshot 18 Jul @ 5:51pm 
what does the upgrade station do?
TheBrutalBeast 18 Jul @ 12:44pm 
what does the mad milk and HYPE do?
literally the flash 17 Jul @ 7:44pm 
also maybe instead of making his skin the white, you could make his red the white so it changes depending on if youre p1 or p2
literally the flash 17 Jul @ 7:38pm 
FINALLY a tf2 mod. all we need is soldier, demoman, medic, pyro, engineer (unless that one mod is the tf2 one), spy, sniper, and heavy
NICK 15 Jul @ 11:57am 
BonkERS
BlackAndMadness 14 Jul @ 6:33am 
very good mod to be just a protoype
Helikopterek 14 Jul @ 2:15am 
Do you have any idea, ANY IDEA who youre talking to?
Yomi Scout Dev  [author] 13 Jul @ 10:00pm 
@SpaceRaiden8
1. I plan to do they already ;)
2. that could be neat
3. also planned ;)
4. I plan his hustle to be that
5. these animations are definitely not final. I need to go through and add particle effects to so much and also clean up motions
SpaceRaiden8 13 Jul @ 7:13pm 
I always wanted to see a scout character in YOMI, and i hope the development goes well and smooth

And, If it helps, i wanna suggest something for the character after playing it a bit
1 A bonk or crit-a-cola based super for variety, bonk might be a counter based ability that gives defense and super armor for very little time, but can save your butt in an emergency, crit-a-cola add a bit of damage and could help with frame data
2 An attack using the deleted Nailgun, also in reference of TF2C, it could work to cover space in an arc with 3-5 small projectile nails, or as a combo extender
3 Force-a-nature jump-attack
4 A reference for the home run taunt kill
5 In general, some light improvements on the framerate or animation might do this character a very cool addition in general once finished, its not necesary to add anything i said here, but i wanted to throw in my grain of sand
Moki 13 Jul @ 6:10pm 
Seems like a pretty good mod for a prototype. However, I'd say: Add a large muzzle flash to better visualise shot ranges, slightly increase the Shortstop's startup to six frames, and make it so the ScatterGun and Shortstop can't be Free Cancelled. I forsee Scout being pretty viable with the speed of his guns, so having him be pretty punishable would be nice.

Keep up the good work!
ABYSSAL_SKULL 13 Jul @ 1:14pm 
i see major potential for this if you wanna give them more interesting mechanics with a revamp later after you get this fleshed out i would look into the crash maul sfm series of tf2 animations if you want i could even help on spit balling ideas to work on it too you can add me mate
Ry665 13 Jul @ 10:17am 
B O N K
16bit__ 13 Jul @ 8:34am 
birds fly, grass grow, me? I hustle people