RimWorld

RimWorld

Facial Animations Xenotype Compatibility 1.4➜1.6 (Fork)
31 Comments
Eclipse 21 Aug @ 7:16pm 
Were the minotaurs removed?
(´・ω・`) 21 Aug @ 4:39am 
Amazing mod! Hopefully you can get around to Det's Avaloi as well. It's a shame to omit their third eye
fmmfreeagent 20 Aug @ 7:40am 
thank you very much, is there any way to get a compatibility patch for the star wars races in this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2915192253
The hutts, wookies, anything requiring xenotypes for heads and tails breaks. They load in with humanoid heads/bodies. Thank you again for your time!
sans凌默 20 Aug @ 12:31am 
Thank you so much for your work. Hope to support Saurid soon. They look weird now.
Zeruel 17 Aug @ 7:47pm 
I see that Alpha Genes is supported but colonists with the Mind Devourer xenotype spawn with no eyes. Disabling the xenotype in the Facial animation mod option does nothing and when selecting the spawn and opening the main tab for Facial animation, the pawn is invisible. Is there something I'm doing wrong?
Spirehawk 15 Aug @ 7:43am 
would love it if support for the arachnid face and eyes from outland genetics would be added too
Magia🔥Baiser 10 Aug @ 2:25pm 
I've been looking since the 1.6 updates, wasnt there a animation that added a faery/fairy eye type? I have been dying to find it again and I never realized how much i enjoyed seeing it in my pawns until it was missing.
󠀡󠀡  [author] 7 Aug @ 5:00pm 
thank you for letting me know about genetic heads framework i will look into it
JoeOwnage 7 Aug @ 7:44am 
It may actually be easier to use genetic heads framework for this
알리오 6 Aug @ 5:29pm 
Would you be able to add support for The Profaned?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3202008037
󠀡󠀡  [author] 6 Aug @ 4:36pm 
i will look into adding all these races everyone is asking though it will take time as my personal life is a bit wild but please feel free to comment races you wish to be added
Nameless 3 Aug @ 3:34pm 
If you have time, please, could you please add patches for

Rim-Effect Renegade: Drell: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3473371103&searchtext=rim+effect
Mass Effect Xenotypes: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3019599757&searchtext=mass
Rim-Effect Renegade: Asari and Reapers: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3473370728&searchtext=asari+and
Outer Rim - Galactic Diversity: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2980427615

If you possibly could patch these mods i would be immensly happy and grateful, i know it may be hardworking, so if you decide to do it, good luck, be well friend.
JoeOwnage 2 Aug @ 2:50pm 
thanks man I was able to get my mod working thanks to this
横冲直撞小影子 24 Jul @ 10:46pm 
mass effect“s race,plz~ o7
Morcalvin 21 Jul @ 7:15am 
Would you be able to add support for BoneReapers?
󠀡󠀡  [author] 20 Jul @ 4:31pm 
current supported mods are in the description
Keeweiner 20 Jul @ 3:37pm 
Does this work with star wars xenotypes?
Sharindel 20 Jul @ 12:59am 
Thx, Asari would be great, the mod author do not want to make it.
Баганная хуйня
Boxy 17 Jul @ 11:16pm 
PLsplsplspls add covenant
Morbster 17 Jul @ 5:25pm 
I see that you're not the original author, but I was wondering if compatibility would be possible for the following race mods:

Slothkin:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3137378088

Rim-Sirens:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2970479169

The issue is that when the face animation mod is installed, it basically strips away the unique features of both of these races, leaving a blank face with just the mouth. Pretty spooky stuff.

I don't even necessarily want the Slothkin and Rim-Sirens to have animated features. I just want to be able to use both together without conflict. I have the animation mod installed alongside the Mousekin mod for example and, while their faces don't move, those pawns' full features still show.
Kasa 17 Jul @ 12:47pm 
Been using Unagi's stuff since it has biotech:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3287187828

But options is always appreciated. That said couldn't you have just taken some screen shots instead of using some crappy AI generated garbage?
LambdaFan 17 Jul @ 11:45am 
You are a KING.
Firestorm 16 Jul @ 5:53pm 
is anthrosonae patched?
Kc 15 Jul @ 7:30am 
is roo races patched in too?
Nico 15 Jul @ 6:20am 
You are a fucking legend man
C A T T O 15 Jul @ 4:23am 
:steamthumbsup:
󠀡󠀡  [author] 14 Jul @ 10:03pm 
if i get time i will look into it :qp:
C A T T O 14 Jul @ 8:37pm 
Can you make a patch for the new additions on some of those "supported mods" like for instance to the newer xenotypes in Anthrosonae, etc?
DiegoCalvito 14 Jul @ 4:24am 
thank you so much for this
Nico 12 Jul @ 3:33pm 
Anthrosonae and Atlyss Races patch plz? :c