RimWorld

RimWorld

MIM Warhammer 40k Dark Angels
18 Comments
emitbreaker  [author] 9 Aug @ 10:18am 
@alligator fan I've failed again... Really frustrating but neither pawn def, nor apparels or weapons...
emitbreaker  [author] 9 Aug @ 9:37am 
@alligator fan Okay... seems like I narrowed down the issue. It looks like plasma weapons causes this issue... I'm currently baking dirty solution first, and if it works, I'll deploy the update.
emitbreaker  [author] 9 Aug @ 8:59am 
@alligator fan I have no idea. I've wasted two hours to change the masking layer, but it didn't fixed. Caravan guards share same pawn type with Space Marines, so definitely not the class issue. This 1.6 update is really bullshit to modders, thanks to the base engine update.
alligator fan 9 Aug @ 8:12am 
yeah, sry forgot to mention that in my first post - also it seems like it happened with another faction's caravan guard, so it may be an issue with the caravan guard 'class' in general / the equipment it can spawn with?
emitbreaker  [author] 9 Aug @ 6:27am 
@alligator fan What? Trader Guard? Not the trader? That must be a different issue then...
alligator fan 9 Aug @ 6:25am 
Cool, if it helps any the ctd was when selecting a dark angel caravan guard - if I never clicked anyone then I could seemingly play normally
emitbreaker  [author] 8 Aug @ 7:44pm 
@alligator fan Oh... silly me. I made serious mistakes to some old factions. Hotfix will be deployed soon.
emitbreaker  [author] 8 Aug @ 7:22pm 
@alligator fan Hmm... okay, I'll try to rebuild entire traders from the scratch.
alligator fan 8 Aug @ 6:50pm 
@emitbreaker Dark Angel trade caravans seem to be causing CTD, no error in the log
boostfreak94 19 Jul @ 5:32pm 
OK i'll try that first, thank you!
emitbreaker  [author] 19 Jul @ 5:26pm 
@boostfreak94 Umm... that's usually not happens if you let them wear one by one.
Basically, armors are layered and

Power Armor Inner Frame (Skin)
-> Power Helmet -> Cosmetics (Horn, auger, etc)
-> Power Armor -> Shoulder Pad, Backpack, Cosmetics (like Rig, mantle, etc)

Highest possibility is you forgot to let them wear the inner frame.
boostfreak94 19 Jul @ 1:27pm 
Love all of your 40K mods! I have a question, I can't seem to figure it out. A lot of pieces of armor keep getting unequipped from my pawns with a message saying something along the lines of "dependency not met". it doesn't seem like a mod dependency, is it a character requirement of some type? Could you explain that mechanic?
emitbreaker  [author] 15 Jul @ 8:37am 
@ANDYGAST Fixed. Please update Core, AA Core and, if necessary, Chaos Core.
emitbreaker  [author] 15 Jul @ 7:56am 
@ANDYGAST I'll look into it. There must be additional changes at VFE's end.
ANDYGAST 15 Jul @ 6:47am 
Im reading error logs andf it refferences VFE Core as preprequisite missing to load dreadnoughts, despite it being discontinued 6 versions of rimworld ago.. i can copy the whole log if you need
ANDYGAST 15 Jul @ 6:20am 
i dont know if its just me but it seems dreadnoughts are missing despite having VFE pirates on and them being loaded before all MIM 40k stuff.
emitbreaker  [author] 15 Jul @ 5:10am 
@Strutty In my mod set, all imperial factions are not enemy to each other (space marines, sororitas, inquistion, etc) AND player faction. other than that, they hate every heretics.
Strutty 15 Jul @ 12:58am 
Loving the mods mate. any idea why the non played faction of DAs or the other factions are always hostile at -100 and can't be improved? Even if I'm playing same race and faction?