RimWorld

RimWorld

Smart Odyssey
284 Comments
Anon 29 Sep @ 4:36pm 
Does this work with Combat Extended?.. I`m forgot...
Grubhub Gaming 24 Sep @ 7:36pm 
Does this mod work on the PS3 version?
Sarg Bjornson  [author] 24 Sep @ 12:48am 
Only on a Tuesday
Bobnik The III 24 Sep @ 12:43am 
Hey there, I recently got into mechanical engineering and I've been wondering if this mod is compatible with my Auxiliary Counter-Rotational Polyphase Oscillating Hyper-Torque Synchronization Gear-Driven Pneumo-Hydraulic Self-Lubricating Left-Handed Reverse-Threaded Anti-Vibrational Quantum-Stabilized Gyroscopic Alignment Coupling Module (Model 47-B, Revision Ω) or are there possible issues? It's quite a hefty price to get a new one. Thanks!
Nekrux 21 Sep @ 9:16am 
Does this mod work on Stellaris?
doom king 19 Sep @ 9:40pm 
This mod is included in Alpha Biomes
欧阳修 17 Sep @ 9:59pm 
Dear Author, I would like to ask you a few questions.

Does this work with Combat Extended?

Reeee this is bloat! I like my things that add things to add less things to the thing

Why no Alpha Biomes compatibility?
Silicosis 15 Sep @ 2:43pm 
...Okay but is it compatible with Alpha Biomes :D
Northward Bound 12 Sep @ 4:56pm 
'Pssssst' in tweeker whisper
'Hey...'
<nervous scratching>
'You got any of those Alpha Biomes?'
Yellow 11 Sep @ 3:49pm 
Is this mod compatible with Alpha biomes?
Is this mod compatible with Alpha biomes??
Is this mod compatible with Alpha biomes???
Is this mod compatible with Alpha biomes????
Is this mod compatible with Alpha biomes?????
Is this mod compatible with Alpha biomes??????
Is this mod compatible with Alpha biomes???????
Is this mod compatible with Alpha biomes????????
Is this mod compatible with Alpha biomes?????????
H2O 10 Sep @ 7:44am 
sorry,
i see your "This mod is included in Alpha Biomes."
Sarg Bjornson  [author] 10 Sep @ 7:35am 
AGHHHHHHH
Triobian 7 Sep @ 11:38pm 
Is there a way to search for a specific type of landmark/feature? Like the z search function but with tiles. I'm trying to hit a bunch of facilities but so far i have to click every tile to find something
Sarg Bjornson  [author] 5 Sep @ 6:32am 
No
greensniperhat 5 Sep @ 6:22am 
Anyone else have trouble generating a map with this mod on?
тетеря, блин 3 Sep @ 6:16am 
does it work with Geological Landforms and Biome Transitions?
Anime4You 28 Aug @ 3:44pm 
Quick Question: "Does this work with Combat Extended"
okay now I have done my first useless question for a Rimworld mod
Sarg Bjornson  [author] 28 Aug @ 12:19pm 
It's on the dev mode button
Lumiere 28 Aug @ 11:37am 
I feel really stupid for asking this, but I can't figure out how to open the tweak menu to alter the details of a tile... And since I can't check it, I was wondering if this mod allows us to place landmark details. Like adding a garrison, or uplink.
Dewrill 28 Aug @ 4:47am 
at least that!

saw a incompatability with Alpha Biomes in RimPy, went to this page, went straight for the comments without reading the Mod Description, 3 pages in i saw its included in Alpha Biomes.

im not blaming you, but i think we people just get dumber by the day :D
Sarg Bjornson  [author] 28 Aug @ 4:21am 
A rotating GIF from a 90s Geocities page
Dewrill 28 Aug @ 3:33am 
maybe the "This mod is included in Alpha Biomes." part needs to have Bigger letters xD
SKEL 19 Aug @ 1:30pm 
Check MutatorWorldIcon mod, something like that.
Sarg Bjornson  [author] 19 Aug @ 9:17am 
?
SKEL 19 Aug @ 6:43am 
Could you add Icons to the Map tiles?
BanHandled 18 Aug @ 12:00pm 
UndyingSoulz and DoomsdayDevice that is in vanilla Odyssey. Both the option to search for a specific landmark/feature, and the ability to show that one exists.
DoomsdayDevice 16 Aug @ 11:29am 
Is there any way of adding an indicator to tiles to let you know there are features on it?
Or a way to search for specific features?
Imlerith 16 Aug @ 8:57am 
That's a shame. Oh well, thanks for replying.
Sarg Bjornson  [author] 16 Aug @ 8:48am 
I don't think that one can be done easily!
Imlerith 16 Aug @ 8:44am 
Hello, I hope you're having a nice day. Is there any chance you'd add an option to tailor the mutator commonalities further, like picking specific animals or crops? Thank you.
Sarg Bjornson  [author] 14 Aug @ 11:15pm 
No plans to change that
BaloneyOs 14 Aug @ 4:26pm 
Any chance in the future for an option to display the icons on hover (instead of only on tile selection) as well?
Sarg Bjornson  [author] 14 Aug @ 1:18pm 
v1.101:

Added compatibility for Biome Transitions
Sarg Bjornson  [author] 13 Aug @ 12:52am 
Landmark commonality is a base DLC option
Nuke's Top Guy 12 Aug @ 11:32pm 
can i use this to make every tile spawn with a landmark?
УВЫДГЕ GAMING 11 Aug @ 7:00am 
*scream of unbearable pain*
Sarg Bjornson  [author] 11 Aug @ 12:33am 
You know the drill
Mikey 10 Aug @ 6:41pm 
Why no Alpha Biomes compatibility?()
evevee 10 Aug @ 4:43pm 
AAAAAAAAAAAAAAAAGGGGGHHHHHH
re 9 Aug @ 2:20pm 
AAAAAAAAAAAAAGH
Virtuous 7 Aug @ 1:08am 
AAAAAAGH
Me_dicen_Jota 6 Aug @ 7:39pm 
AAAAGH
Sarg Bjornson  [author] 5 Aug @ 1:35am 
They haven't reached Eye Supremacy yet
Pych 5 Aug @ 1:02am 
Shame to anyone that needs this mod because they arent using Alpha Biomes. But kuddos to you Sarg, for splitting this into another mod for those ignorants :spiffo:
SghHanzMullerSW 3 Aug @ 2:12pm 
whait.........whut........AAAAAAAAAAGGGGGGGGGGGGGHHHHHHHHHHHH
Obi-Wan Jabroni 3 Aug @ 8:18am 
AAAAAAAAAAGH
Xeonzs 2 Aug @ 8:22pm 
AAAAAAGHH
Sarg Bjornson  [author] 1 Aug @ 7:05am 
AGHHH.... well, you get it :)
Oblivious Naga 1 Aug @ 6:10am 
I didnt realise this was included in Alpha Biomes. My bad
Sarg Bjornson  [author] 31 Jul @ 2:35am 
@SimplePhysics: That's the graphics loading

Way to make the game load faster is to not use mods that load images.

Actually, scrap that, don't use mods.

No, no, wait, don't load the game! There, zero seconds!

AGHHHHHHHHHHHHHHHHH