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It just filters the list of what can spawn on the world map and prevents the gravship launch from appearing.
You're having this problem after leaving a quest site? Which quest?
Think of it as if you're reverting a tile back to how it was at world generation, plus any pollution changes.
Thank you for making this mod. A variant of this mod that makes the launch sites decay over time instead would be nice too, though.
Basically if you went to map X and then went to map Y then you can return to map X
Royalty quests tell us that they need land owners' permission to cause fog for a few days, but we can annihilate whole stretches of land and nobody cares?
thanks
Sincerely, Me
ᴵ ᵗʰᶦⁿᵏ ᴵ ᵍᵉᵗ ᶦᵗ ⁿᵒʷ
ˢʳʳʸ