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Q1: you would have to modify the xml files for each respective mod
Q2: Read the FAQ
Q2 : Does it work on 1.5?
thanks
I didn't think about that so im pretty sure it only overwrites the english description
are you using any mods that might touch permits too?
also yes antigrain is only for VFE Empire
- Both medic permits cooldowns 60 -> 45
- Both medic permits aid duration 1 -> 1.5
Was planning to add VAE scrubs etc but I was having some weird issues with VAE when attempting to make the patch so that's postponed till i can figure out the problem
Medics:
- 3 Pawns
- Skill range 8-11
- Mask + shirt and pants made out of synthread
Trauma surgeon:
- 1 Pawn
- Skill range 17-20
- Mask + shirt and pants made out of hyperweave
Both stay for 1 day
Checking this makes me realize I forgot to buff them after testing lol
Its not that great for a 60 day cooldown
- No longer requires VFE - Empire
Untested but like the faq says I don't see why it wouldn't work
The doctors use un-modified vanilla gear and then I just modify the resource drop amounts for permits