RimWorld

RimWorld

MIM Warhammer 40k Order of Our Martyred Lady
17 Comments
emitbreaker  [author] 19 Oct @ 2:19am 
@Artaon Thanks for your heads-up. Will check it if I have time.
Artaon 5 Oct @ 11:35am 
After some testing it's a conflict with character editor. I didn't run into the problem in the 1.5 version, but I do think it's on their end. For some reason the editor blocks the game from properly reading the armor tags. I switched to pawn editor and it's fine now.
Artaon 5 Oct @ 10:04am 
I think there may be an issue with the armor tags for the faction pawns. They always show up in the power armor frame. The seraphim armor seems to be the only one the npc pawns can spawn wearing.
Jacoopi 26 Aug @ 2:59pm 
Gotcha. Yeah I've noticed that it's any MIM faction that's a land-based caravan that is *not* a trader type added by the mod(s). (So bulk,exotic, pirate, etc, the vanilla ones don't work)
emitbreaker  [author] 26 Aug @ 6:33am 
@Jacoopi I've tried to call their caravans by dev mode but couldn't reproduce the issue. I'll recheck the trader config at this weekend and let you know the result.
Jacoopi 24 Aug @ 9:34am 
@emitbreaker If it helps, I also have this issue with any traders from your Hivecult and Exodite factions as well. Orbital traders work fine, just land-based trader caravans are the issue.
Papa Wraith 22 Aug @ 6:34pm 
awesome thank you, no pressure from me man, real life come first! thanks for the reply tho! love these mods..
emitbreaker  [author] 22 Aug @ 5:42pm 
@Jacoopi Okay... that's new kind of issue. Let me look into it.
emitbreaker  [author] 22 Aug @ 5:42pm 
@Papa Wraith Sorry for my belated response - I haven't had internet access because of moving into my new place for last couple of weeks. You first have to craft power armor inner frame to let the pawn wear the armors.
Jacoopi 21 Aug @ 4:01pm 
I have been getting traders from this faction, however after checking all the faction's pawns from the trader, none of them spawn with the "?" above them and the ability to trade.
Papa Wraith 9 Aug @ 6:06pm 
i'm sorry i gotta ask, the armors and such from this mod and a few of your others - the pawn wearing it, then I get a event text that says the armors been removed because missing dependencies?
emitbreaker  [author] 8 Aug @ 7:25am 
@PartyCowboy That's in the Core mode - only 1 item so far ;)
PartyCowboy 7 Aug @ 1:29pm 
Ahhhh, gotcha. I removed most of that with cherry picker, as I just want the gear lol. I'll poke around in the files and see if I can find the node that makes that requirement, or I'll ease up on the removal then :). Thanks!
emitbreaker  [author] 7 Aug @ 7:17am 
@PartyCowboy You already read the tip. It literally says you have to put power armor inner frame to your pawn, which you can craft it from one of custom work bench added by this mod.
PartyCowboy 7 Aug @ 1:11am 
Love the gear, but how are the pawns supposed to wear it? When I right click the basic power armor, there is only a greyed out option with the text "Cannot wear power armor (OML): required armor is missing: any power armor inner frame". Any tips?
emitbreaker  [author] 19 Jul @ 12:08am 
@Jareck Hunter Oops, that's just a typo. There is no dedicated helmet for Seraphim since they use the same with Battle Sisters.
Jareck Hunter 19 Jul @ 12:05am 
Hi, i found a small error.
The "Power Armor, Seraphim" is called "Power Helmet, Seraphim" in game and the real helmet can not be craftet. I guess both have the same names in the code and are overwriting each other.