RimWorld

RimWorld

Azzy's Weapon Library
12 Comments
Azzy  [author] 10 Aug @ 11:09pm 
@Raja Keong To avoid this conflict, you can disable my ammo system in modsetting while using other mods contained ammo system.
Raja Keong 10 Aug @ 10:27pm 
I've just tested it with HellDivers Weapon Pack's Rail Gun since piercing projectile is what interested me the most from this framework. Yayo's Combat 3 makes the weapon like a Warframe weapon where that mod's ammo system acts like reserve ammo while your mod retains the magazine capacity. If Yayo's ammo counter runs out, you can't fire the weapon, and you can't use the ammo box. Infinite Reinforce mod also works to increase the weapon's reserve ammo capacity.
Azzy  [author] 10 Aug @ 7:03am 
@Raja Keong Maybe you can have a try, I haven't tested but I think it's compatible.
Raja Keong 10 Aug @ 4:33am 
Will this conflict with Yayo's Combat 3?
LB221 26 Jul @ 12:36am 
那太酷了,我已经迫不及待在ce中玩闪电了
Azzy  [author] 22 Jul @ 7:08am 
@LB221 当前内容不兼容,但过段时间会将部分内容做ce兼容
LB221 22 Jul @ 1:55am 
弱弱地说一下,兼容ce吗,ce现在在github测试。
Azzy  [author] 13 Jul @ 12:44am 
@Mr.Rcm 已修复
Mr.Rcm 13 Jul @ 12:07am 
大佬你好,我在使用此mod并以机械师开局时,在征兆任意机械体后导致不停红字报错
错误日志为
Exception drawing Freckles: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9D403ABD] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
IA-3S 12 Jul @ 11:45pm 
跟飞天鸡有冲突,导致征兆米莉安会一直报错。把这个下了就没事了
Azzy  [author] 7 Jul @ 8:15am 
@望月 有的,只要穿透力大于护盾消耗就能穿,反之也能设计不能穿盾只能穿pawn的子弹
望月 7 Jul @ 8:06am 
有无视护盾的贯穿特性吗