RimWorld

RimWorld

PnzrMods Longer Lasting Armor
4 Comments
polaris.ursa  [author] 18 Jul @ 9:20am 
WARNING: When you add this mod to an existing save, the current health levels of all your armor / headgear will remain the same despite the max jumping to 10 times normal - which will make the Quality of all of them drop to below 10%! This mod is either best used on a new playthrough or using the dev mode to re-spawn all of your armor. If you remove this mod from an existing save that's using it, expect the unexpected (possibly crashes) as some items may have more than max health!
polaris.ursa  [author] 18 Jul @ 9:17am 
@CazzyWells: I would love to add a slider in the Mod Options menu so you can change the lifespan/health between 2-20x normal (this mod is 10x) but I don't know how to build those Mod Options menus yet. Once I learn how to make them, I will definitely add it here!
CazzyWells 17 Jul @ 4:08pm 
I love this mod Idea, it definitely feels like armor only lasts one or two combats, especially when you've got a few pawns decked out to solo them. Do you think you could make a version with around 5 times the lifespan, or make it customizable in the mod options? Thanks for the mod!
polaris.ursa  [author] 5 Jul @ 8:11pm 
The reason I made this mod was due to the fact that a lot of my armor was wearing-out faster than I could make it, esp in really big raids where I was taking an insane amount of enemy fire. It didn't feel to me like armor you take so long to craft was meant to get obliterated so quickly, so I made this mod to get some more reasonable lifespan out of every piece of Spacer level armor you fabricate.